Offline 31.59.65.3:28015 checked 10d ago
My Staging Test Server
Connect
srv = rust.server("31.59.65.3:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 31.59.65.3:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 15 Oct 2026, 14:04 UTC
- hostname
- –
- first seen
- 17 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 160 on average | 39/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 122/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 114 on average | 45/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 21/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 7/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 4/1000 |
Quick answers
From the figures on this page.
Player counts
How does My Staging Test Server compare in the rankings?
Rank #14,515 on seven-day player hours for My Staging Test Server, within the top 67% of all ranked servers.
How full does My Staging Test Server run?
Offline now for My Staging Test Server, with the last sample 10 days 11 hours ago.
Server data
What Rust version does My Staging Test Server run?
Version Rust network protocol 2635 and build 168330 on Windows is reported by My Staging Test Server. The protocol has to match before you can join, and Steam does the updating.
How reliable is My Staging Test Server, and is it online now?
My Staging Test Server is offline at this refresh; the last response came 10 days 11 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 17 October 2026.
Which location does My Staging Test Server run from?
There is no region published for My Staging Test Server. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 31.59.65.3:28015.
Rules, settings, map
Which settings and rules does My Staging Test Server run?
You will not find a gather rate in the string My Staging Test Server. The group limit sits at the default of 8 players. Recorded as survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Carbon. VAC is running: Valve's anti-cheat is on.
Which map has My Staging Test Server selected?
A procedural map runs on My Staging Test Server, generated by the game.
Wipe schedule
On what schedule does My Staging Test Server wipe?
A rhythm cannot be read from the wipes of My Staging Test Server on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 12 days 12 hours ago, and that is the one in play.
Tags, lists
Which Rust Data filters and lists contain My Staging Test Server?
The Rust Data lists that My Staging Test Server fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the server tags on My Staging Test Server?
Read by the game's server browser, the tags My Staging Test Server publishes are: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): Slot count: 10; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168330 (Build): Recorded game build: 168330; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Runs on Carbon for plugins. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way into My Staging Test Server?
Enter client.connect 31.59.65.3:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.