Offline 31.76.240.161:27015 checked 15d ago
IKS[211 Devblog]
Connect
srv = rust.server("31.76.240.161:27015")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- IKS_CustomMap_v5
- size
- –
- seed
- –
Server
srv.info()- address
- 31.76.240.161:27015
- region
- –
- max players
- 10
- group limit
- not published
- wipe schedule
- –
- last wipe
- 12 Oct 2026, 21:51 UTC
- hostname
- –
- first seen
- 13 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 150 on average | 71/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 126/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 119 on average | 118/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 40/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 92 on average | 127/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 348/350 |
Quick answers
From the figures on this page.
Player counts
How does IKS[211 Devblog] compare in the rankings?
Over the last seven days IKS[211 Devblog] sits at #13,072 on player hours, in the top 61% of ranked servers.
How full does IKS[211 Devblog] run?
Offline now for IKS[211 Devblog], with the last sample 15 days 21 hours ago.
Server data
Which Rust version is IKS[211 Devblog] on?
Version Rust network protocol 2164 on Windows is reported by IKS[211 Devblog]. Steam updates your game for you, but the protocol must match to join.
Is IKS[211 Devblog] up, and what does its uptime show?
Offline now for IKS[211 Devblog], last seen 15 days 21 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 13 October 2026.
Where does IKS[211 Devblog] sit?
For IKS[211 Devblog], no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 31.76.240.161:27015.
Settings and map
Which settings and rules does IKS[211 Devblog] run?
The name IKS[211 Devblog] carries no gather rate. The field for group size is empty. survival is the game mode here, and the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. Anti-cheat status: VAC off.
Wipe data
On what schedule does IKS[211 Devblog] wipe?
The record for IKS[211 Devblog] holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 16 days 23 hours ago.
Lists and tags
Where does IKS[211 Devblog] appear among Rust Data lists and filters?
On Rust Data, IKS[211 Devblog] appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded.
Which meanings do the tags on IKS[211 Devblog] hold?
These tags are published by IKS[211 Devblog] and read by the game's server browser: mp10 (Max players): 10 slots in total; v2164 (Protocol): To join, your game must run protocol 2164; oxide (Oxide): Runs on Oxide (uMod) for plugins; modded (Modded): Modded listing: the game is changed by plugins or settings; hb68d7370 (Custom tag): This tag comes from the owner or a plugin, not from Rust itself; stok (Custom tag): This tag comes from the owner or a plugin, not from Rust itself. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
How can I connect to IKS[211 Devblog]?
The manual route: launch Rust, F1, then client.connect 31.76.240.161:27015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.