Offline 31.77.10.167:28015 checked 2d ago
Build-Server
Connect
srv = rust.server("31.77.10.167:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 31.77.10.167:28015
- region
- –
- max players
- 20
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 25 Oct 2026, 07:10 UTC
- hostname
- –
- first seen
- 25 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | VajasKifli | groups of 8+ · monthly · 1 on average | 1/30 |
| 1 | |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] | groups of 10+ · monthly · 14 on average | 5/200 |
| 2 | CZ/EU Farming Industry PVE | EU · groups of 8+ · monthly · 4 on average | 1/50 |
| 3 | CZ/SK PVE!! No raid_No kill :-) RUSTUJ | groups of 8+ · 3 on average | 1/30 |
| 4 | BroinRust [PVE CLASSIC EU/EA] | EU · groups of 8+ · monthly · 3 on average | 1/200 |
| 5 | BroinRust [PVE MOD EU/EA] | EU · groups of 10+ · biweekly · 3 on average | 2/200 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does Build-Server rank?
Over the last seven days Build-Server sits at #15,349 on player hours, in the top 69% of ranked servers.
How many players does Build-Server hold at once?
Offline now for Build-Server, with the last sample 2 days 23 hours ago. Over the last seven days it averaged 0 players.
Server data
Which Rust version is Build-Server on?
Version Rust network protocol 2635 and build 168909 on Windows is reported by Build-Server. The protocol has to match before you can join, and Steam does the updating.
Is Build-Server up, and what does its uptime show?
Build-Server is offline at this refresh; the last response came 2 days 23 hours ago. Uptime of 2% across the last 2 full days: 1 hours of 48. Its earliest recorded date in Rust Data is 25 October 2026.
In which location is Build-Server hosted?
There is no region published for Build-Server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 31.77.10.167:28015 is its address.
Rules, settings, map
What rules and settings are recorded for Build-Server?
You will not find a gather rate in the string Build-Server. No custom cap; the default of 8 players per group stands. pve is the game mode here, and no combat between players. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.
What is the map on Build-Server?
The game generates its map: procedural, on Build-Server.
Wipes and dates
On what schedule does Build-Server wipe?
Too few wipes are on record for Build-Server to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 3 days 16 hours ago, and that is the one in play.
Lists and tags
Which Rust Data filters and lists contain Build-Server?
These Rust Data lists include Build-Server: Servers with build or creative tags, Rust community servers, unfiltered and Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last week.
Which meanings do the tags on Build-Server hold?
The game's server browser reads these tags from Build-Server: gmrust (Game mode): Rust survival in its standard form; mp20 (Max players): Slot count: 20; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^p (PvE): PvE: the world is the threat, not other players. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
How can I connect to Build-Server?
The manual route: launch Rust, F1, then client.connect 31.77.10.167:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.