Rust Data

rustdata.spaceservers31.77.239.151:28016.ipynb

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Offline 31.77.239.151:28015 checked 23d ago

AmbushMacroZ Development Server (DS)

moddedoxide

Connect

srv = rust.server("31.77.239.151:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/5 # 0% full
7-day average 0 # peak –
rank #15,961 # top 71%
last wipe 23d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
31.77.239.151:28015
region
–
max players
5
group limit
8, the default
wipe schedule
–
last wipe
4 Oct 2026, 21:44 UTC
hostname
–
first seen
4 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 156 on average98/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average120/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average107/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average42/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average5/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average16/1000

Quick answers

From the figures on this page.

Player counts

How does AmbushMacroZ Development Server (DS) compare in the rankings?

Player hours over seven days put AmbushMacroZ Development Server (DS) at #15,961, in the top 71% of the ranked set.

How full does AmbushMacroZ Development Server (DS) run?

The current row shows AmbushMacroZ Development Server (DS) offline; the last response was 23 days 9 hours ago.

Server data

Which Rust version is AmbushMacroZ Development Server (DS) on?

Rust network protocol 2634 and build 166652 on Windows is what AmbushMacroZ Development Server (DS) runs. Steam updates your game for you, but the protocol must match to join.

Is AmbushMacroZ Development Server (DS) up, and what does its uptime show?

AmbushMacroZ Development Server (DS) is offline at this refresh; the last response came 23 days 9 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 4 October 2026.

Where does AmbushMacroZ Development Server (DS) sit?

No region is published by AmbushMacroZ Development Server (DS). The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 31.77.239.151:28015.

Rules, settings, map

Which rules apply on AmbushMacroZ Development Server (DS), and what settings?

You will not find a gather rate in the string AmbushMacroZ Development Server (DS). The group limit sits at the default of 8 players. Game mode survival, with this note: the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. VAC is not running; Valve's anti-cheat is off.

What is the map on AmbushMacroZ Development Server (DS)?

A procedural map runs on AmbushMacroZ Development Server (DS), generated by the game.

Wipes and dates

On what schedule does AmbushMacroZ Development Server (DS) wipe?

The record for AmbushMacroZ Development Server (DS) holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 23 days 9 hours ago.

Tags and filters

Which lists on Rust Data hold AmbushMacroZ Development Server (DS), and which filters?

The Rust Data lists that AmbushMacroZ Development Server (DS) fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the server tags on AmbushMacroZ Development Server (DS)?

The game's server browser reads these tags from AmbushMacroZ Development Server (DS): gmrust (Game mode): Survival play, standard Rust; mp5 (Max players): 5 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): The server runs build 166652; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way into AmbushMacroZ Development Server (DS)?

Enter client.connect 31.77.239.151:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp5,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp5
Max players 5 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol To join, your game must run protocol 2634.
cs166652
Build The server runs build 166652.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 38,377 players 11,632 servers online