Offline 31.77.239.152:28015 checked 22d ago
AmbushMacroZ Development Server (DS)
Connect
srv = rust.server("31.77.239.152:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 31.77.239.152:28015
- region
- –
- max players
- 5
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 4 Oct 2026, 21:44 UTC
- hostname
- –
- first seen
- 5 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 155 on average | 173/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 122/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 179/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 137/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 15/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 53/1000 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does AmbushMacroZ Development Server (DS) rank?
Rank #15,962 on seven-day player hours for AmbushMacroZ Development Server (DS), within the top 71% of all ranked servers.
How many players does AmbushMacroZ Development Server (DS) hold at once?
The current row shows AmbushMacroZ Development Server (DS) offline; the last response was 22 days 20 hours ago.
Server data
Which Rust version is AmbushMacroZ Development Server (DS) on?
Version Rust network protocol 2634 and build 166652 on Windows is reported by AmbushMacroZ Development Server (DS). The protocol has to match before you can join, and Steam does the updating.
Is AmbushMacroZ Development Server (DS) up, and what does its uptime show?
The latest sample has AmbushMacroZ Development Server (DS) offline, with a last sighting 22 days 20 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 5 October 2026.
Where does AmbushMacroZ Development Server (DS) sit?
No region is published by AmbushMacroZ Development Server (DS). Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 31.77.239.152:28015 is its address.
Rules, settings, map
Which settings and rules does AmbushMacroZ Development Server (DS) run?
You will not find a gather rate in the string AmbushMacroZ Development Server (DS). Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and gather, build, raid: the standard loop. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. VAC is not running; Valve's anti-cheat is off.
What is the map on AmbushMacroZ Development Server (DS)?
The game generates its map: procedural, on AmbushMacroZ Development Server (DS).
Wipe schedule
When does AmbushMacroZ Development Server (DS) wipe, and on what schedule?
The record for AmbushMacroZ Development Server (DS) holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 23 days 13 hours ago.
Tags, lists
Where does AmbushMacroZ Development Server (DS) appear among Rust Data lists and filters?
On Rust Data, AmbushMacroZ Development Server (DS) appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on AmbushMacroZ Development Server (DS)?
Read by the game's server browser, the tags AmbushMacroZ Development Server (DS) publishes are: gmrust (Game mode): Rust survival in its standard form; mp5 (Max players): 5 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166652 (Build): The server runs build 166652; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
How can I connect to AmbushMacroZ Development Server (DS)?
The manual route: launch Rust, F1, then client.connect 31.77.239.152:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.