Offline 31.97.122.1:28115 checked 20d ago
PRIVATE Survivor AI Lab
Connect
srv = rust.server("31.97.122.1:28117")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Wed 7 Oct, 20:53 UTC21d ago | 0 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 31.97.122.1:28115
- region
- –
- max players
- 1
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 7 Oct 2026, 20:53 UTC
- hostname
- –
- first seen
- 7 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 151 on average | 55/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 134/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 82/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 25/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 3/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 5/1000 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does PRIVATE Survivor AI Lab rank?
Rank #15,880 on seven-day player hours for PRIVATE Survivor AI Lab, within the top 72% of all ranked servers.
How many players does PRIVATE Survivor AI Lab hold at once?
The current row shows PRIVATE Survivor AI Lab offline; the last response was 20 days 19 hours ago.
Server data
What Rust version does PRIVATE Survivor AI Lab run?
The build is Rust network protocol 2634 and build 166652 on Linux, run by PRIVATE Survivor AI Lab. Steam updates your game for you, but the protocol must match to join.
Is PRIVATE Survivor AI Lab up, and what does its uptime show?
PRIVATE Survivor AI Lab is offline at this refresh; the last response came 20 days 19 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 7 October 2026.
Where does PRIVATE Survivor AI Lab sit?
For PRIVATE Survivor AI Lab, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 31.97.122.1:28115 is its address.
Map and rules
Which settings and rules does PRIVATE Survivor AI Lab run?
No gather rate appears in the name: PRIVATE Survivor AI Lab. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Carbon. VAC is running: Valve's anti-cheat is on.
What is the map on PRIVATE Survivor AI Lab?
The game generates its map: procedural, on PRIVATE Survivor AI Lab.
Wipe schedule
When does PRIVATE Survivor AI Lab wipe, and how often?
Too few wipes are on record for PRIVATE Survivor AI Lab to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 21 days 9 hours ago.
What is wipe day on PRIVATE Survivor AI Lab like?
Recent wipes averaged 0 players at their peak. The crowd on the latest wipe topped out 0 hours after it began.
Lists and tags
Which lists on Rust Data hold PRIVATE Survivor AI Lab, and which filters?
These Rust Data lists include PRIVATE Survivor AI Lab: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Which meanings do the tags on PRIVATE Survivor AI Lab hold?
Read by the game's server browser, the tags PRIVATE Survivor AI Lab publishes are: gmrust (Game mode): Rust survival in its standard form; mp1 (Max players): 1 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): Recorded game build: 166652; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): Plugin framework: Carbon. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way into PRIVATE Survivor AI Lab?
The manual route: launch Rust, F1, then client.connect 31.97.122.1:28115. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.