Offline 35.132.96.40:28025 checked 12d ago
Cartel Test Server
Connect
srv = rust.server("35.132.96.40:28027")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Tue 13 Oct, 03:18 UTC16d ago | 1 | NaN | running | 0 |
| 1 | Fri 9 Oct, 18:56 UTC20d ago | 1 | halved by day 2 | 3.3 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 35.132.96.40:28025
- region
- –
- max players
- 5
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 13 Oct 2026, 03:18 UTC
- hostname
- –
- first seen
- 8 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 151 on average | 109/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 125/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 176/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 95 on average | 70/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 90 on average | 211/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 347/350 |
Quick answers
From the figures on this page.
Population
How does Cartel Test Server compare in the rankings?
Over the last seven days Cartel Test Server sits at #15,116 on player hours, in the top 70% of ranked servers.
What population does Cartel Test Server carry?
Offline now for Cartel Test Server, with the last sample 12 days 23 hours ago.
Server data
What Rust version does Cartel Test Server run?
Version Rust network protocol 2634 and build 167584 on Windows is reported by Cartel Test Server. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Cartel Test Server, and is it online now?
Offline now for Cartel Test Server, last seen 12 days 23 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 8 October 2026.
In which location is Cartel Test Server hosted?
No region is published by Cartel Test Server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 35.132.96.40:28025 is its address.
Rules, settings, map
Which rules apply on Cartel Test Server, and what settings?
The name Cartel Test Server carries no gather rate. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the base game, where you gather, build and raid. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Carbon. VAC, Valve's anti-cheat, is enabled.
Which map has Cartel Test Server selected?
Cartel Test Server runs a procedural map, which the game generates.
Wipe data
When does Cartel Test Server wipe, and how often?
The record for Cartel Test Server holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 16 days 16 hours ago.
On Cartel Test Server, what happens on wipe day?
Recent wipes averaged 1 players at their peak. The crowd on the latest wipe topped out 0 hours after it began. Half the peak or more was held to the next wipe in 0% of recent wipes. The drop under half arrived by day 2 in the other cases.
Tags, lists
Where does Cartel Test Server appear among Rust Data lists and filters?
The Rust Data lists that Cartel Test Server fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Which meanings do the tags on Cartel Test Server hold?
Read by the game's server browser, the tags Cartel Test Server publishes are: gmrust (Game mode): Rust survival in its standard form; mp5 (Max players): Slot count: 5; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs167584 (Build): Build number: 167584; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Plugin framework: Carbon. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way into Cartel Test Server?
In Rust, F1 opens the console: type client.connect 35.132.96.40:28025. Launch Rust on this page does the same by opening the game through Steam and connecting.