Offline NA · us3 35.151.133.48:28015 checked 27d ago
Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly
Connect
srv = rust.server("35.151.133.48:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Next wipe Monday 2 November, 07:47 UTC, in 4d 20h. # Weekly: 7 days after its last wipe
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 35.151.133.48:28015
- region
- NA · us3
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- weekly
- last wipe
- 6 Apr 2026, 07:47 UTC
- hostname
- –
- first seen
- 30 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [US] Northnet 1x PVE | Events | Raids | No Tech Tree | Custom W | NA · groups of 8+ · 1x · weekly · 2 on average | 0/75 |
| 1 | RustMode PvE | 10/22 | No Tech Tree | Skills | Raids | Events | NA · groups of 150+ · weekly · 4 on average | 0/50 |
| 2 | [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | NA · no group limit · biweekly · 246 on average | 69/2000 |
| 3 | Chrayntopia ♡ ︎PvE | RP | PvP | NA · groups of 8+ · biweekly · 100 on average | 24/200 |
| 4 | [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 51 on average | 29/200 |
| 5 | [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 39 on average | 20/200 |
Quick answers
From the figures on this page.
Population
How does Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly compare in the rankings?
Player hours over the last seven days: #16,717 for Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly, #1,678 in North America, within the top 70% of the ranked set.
What population does Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly carry?
The current row shows Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly offline; the last response was 27 days 14 hours ago.
Server facts
Which Rust version is Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly on?
The build is Rust network protocol 2623 and build 147776 on Windows, run by Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly. The protocol has to match before you can join, and Steam does the updating.
Is Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly up, and what does its uptime show?
Offline now for Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly, last seen 27 days 14 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 30 September 2026.
In which location is Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly hosted?
With its NA tag, Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly lists itself in North America; its region code is us3. Rust Data does not look up where the machine stands; it shows where a server says it is. 35.151.133.48:28015 is its address.
Map and rules
Which rules apply on Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly, and what settings?
You will not find a gather rate in the string Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly. No custom cap; the default of 8 players per group stands. pve is the game mode here, and player combat is not allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. Vanilla, by its own description: untouched settings: rates, kits and rules as shipped. VAC is running: Valve's anti-cheat is on.
Which map has Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly loaded?
The game generates its map: procedural, on Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly.
Wipes and dates
When does Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly wipe, and on what schedule?
The next wipe for Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly is an estimate, drawn from weekly: 7 days after its last wipe. The schedule puts the next wipe on Monday 2 November at 07:47 UTC. A new world was started 205 days 3 hours ago, and that is the one in play. Its tags carry a weekly wipe schedule.
Lists and tags
Which Rust Data filters and lists contain Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly?
On Rust Data, Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly appears in these lists: Modded Rust servers, Rust PvE servers, Rust servers named for the undead and North America Rust servers. Under these filters on the server list, it is listed: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Weekly ^w, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
How should you read the server tags on Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly?
The game's server browser reads these tags from Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): 100 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2623 (Protocol): The server speaks protocol 2623, so match your game version; cs147776 (Build): Recorded game build: 147776; ptrak (Networking): Standard network layer for Rust: RakNet; $rus3 (Region code): The row gives us3 as its region code; ^w (Weekly): The interval is one week; ^v (Vanilla): Untouched settings: rates, kits and rules as shipped; ^p (PvE): No player-versus-player combat; the danger comes from the world; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings; NA (North America): North America is its listing in the server browser. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way to join Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly?
Enter client.connect 35.151.133.48:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.