Offline 35.72.247.150:28015 checked 31d ago
TCPoints Test Server
Connect
srv = rust.server("35.72.247.150:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 49% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 52, 5 hours in, with 10 in the queue.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sun 27 Sep, 02:55 UTC31d ago | 52+10 queue | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 1784237689
- map
- Procedural Map
- size
- 3000
- seed
- 1784237689
Server
srv.info()- address
- 35.72.247.150:28015
- region
- –
- max players
- 60
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 27 Sep 2026, 02:55 UTC
- hostname
- –
- first seen
- 27 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 157 on average | 109/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 130/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 132/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 91 on average | 102/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 32/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 29/1000 |
Quick answers
From the figures on this page.
Population
How does TCPoints Test Server compare in the rankings?
Rank #11,641 on seven-day player hours for TCPoints Test Server, within the top 49% of all ranked servers.
What population does TCPoints Test Server carry?
Offline now for TCPoints Test Server, with the last sample 31 days 8 hours ago.
Server facts
What is the Rust version on TCPoints Test Server?
Rust network protocol 2633 and build 165217 on Linux is what TCPoints Test Server runs. Steam updates your game for you, but the protocol must match to join.
Is TCPoints Test Server up, and what does its uptime show?
Offline now for TCPoints Test Server, last seen 31 days 8 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 27 September 2026.
In which location is TCPoints Test Server hosted?
No region is published by TCPoints Test Server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 35.72.247.150:28015.
Rules, settings, map
What rules and settings are recorded for TCPoints Test Server?
You will not find a gather rate in the string TCPoints Test Server. No custom cap; the default of 8 players per group stands. Recorded as survival, the base game, where you gather, build and raid. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. Anti-cheat status: VAC on.
What is the map on TCPoints Test Server?
TCPoints Test Server runs a procedural map of size 3,000 with seed 1784237689, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipes and dates
On what schedule does TCPoints Test Server wipe?
A rhythm cannot be read from the wipes of TCPoints Test Server on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 31 days 18 hours ago.
On TCPoints Test Server, what happens on wipe day?
The average peak over recent wipes is 52 players. 5 hours after the latest wipe the crowd peaked, and 10 more were queued.
Lists and tags
Where does TCPoints Test Server appear among Rust Data lists and filters?
On Rust Data, TCPoints Test Server appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on TCPoints Test Server hold?
These tags are published by TCPoints Test Server and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp60 (Max players): The server lists 60 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): To join, your game must run protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
How can I connect to TCPoints Test Server?
Enter client.connect 35.72.247.150:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.