Rust Data

rustdata.spaceservers37.10.104.16:25722.ipynb

Run all rust-data · live

‹ All servers

Online 37.10.104.16:25720 checked 10m ago

My Apex Rust Server

moddedoxide

Connect

srv = rust.server("37.10.104.16:25722")
print(srv.connect_command)

Right now

srv.summary()
players now 0/500 # 0% full
7-day average 0 # peak –
rank #15,264 # top 69%
last wipe 24d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123404:0013:0023:0008:0017:0002:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040004:0013:0023:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap2.8 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Mon 5 OctSat 3 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Mon 5 Oct, 20:53 UTC24d ago 0 NaN running 0
1 Sat 3 Oct, 00:32 UTC27d ago 0 NaN 2.8 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

2100 · seed 454312158
Map of My Apex Rust Server
map
Procedural Map
size
2100
seed
454312158
Open on RustMaps

Server

srv.info()
address
37.10.104.16:25720
region
–
max players
500
group limit
8, the default
wipe schedule
–
last wipe
5 Oct 2026, 20:53 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 151 on average21/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average134/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 122 on average38/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 97 on average7/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 94 on average23/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average109/200

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does My Apex Rust Server rank?

Over the last seven days My Apex Rust Server sits at #15,264 on player hours, in the top 69% of ranked servers.

How many players does My Apex Rust Server hold at once?

The sample now reads 0 players for My Apex Rust Server, out of 500 slots. Over the last seven days it averaged 0 players.

Server facts

How well does My Apex Rust Server perform?

The 48-hour average is 227 server fps, with a low of 154. Buildings, deployables and all else in the world took the count as high as 16,245 entities. Memory peaked at 1,583 MB. What players call lag is these two fields together: low fps and a rising entity count.

Which Rust version is My Apex Rust Server on?

The build is Rust network protocol 2635 and build 168909 on Linux, run by My Apex Rust Server. Joining needs the same protocol on your game; Steam handles the update.

How reliable is My Apex Rust Server, and is it up?

The current sample puts My Apex Rust Server online. A restart about 1 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 167 of 168, 99%. The first row Rust Data holds for it is dated 13 September 2026.

Where does My Apex Rust Server sit?

For My Apex Rust Server, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 37.10.104.16:25720.

Map and rules

Which settings and rules does My Apex Rust Server run?

You will not find a gather rate in the string My Apex Rust Server. No custom cap; the default of 8 players per group stands. survival is the game mode here, and gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. VAC is running: Valve's anti-cheat is on.

What is the map on My Apex Rust Server?

The game generates the map on My Apex Rust Server: procedural, size 2,100, seed 454312158. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe schedule

When does My Apex Rust Server wipe, and how often?

A rhythm cannot be read from the wipes of My Apex Rust Server on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 24 days 6 hours ago.

On My Apex Rust Server, what happens on wipe day?

Recent wipes averaged 0 players at their peak. Peak population on the latest wipe came 0 hours in.

Tags and filters

Which Rust Data filters and lists contain My Apex Rust Server?

On Rust Data, My Apex Rust Server appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the server tags on My Apex Rust Server?

The game's server browser reads these tags from My Apex Rust Server: gmrust (Game mode): Survival play, standard Rust; mp500 (Max players): Slot count: 500; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

How can I connect to My Apex Rust Server?

In Rust, F1 opens the console: type client.connect 37.10.104.16:25720. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp500
Max players Slot count: 500.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 44,443 players 11,663 servers online