Online 37.10.124.176:21000 checked 12m ago
Annoying Orange Roleplay
Connect
srv = rust.server("37.10.124.176:21001")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers, and #615 of the quad servers (top 74%). Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 0h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 0h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 18:10 UTC FW28d ago | 0 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4000 · seed 6738
- map
- Procedural Map
- size
- 4000
- seed
- 6738
Server
srv.info()- address
- 37.10.124.176:21000
- region
- –
- max players
- 50
- group limit
- quad
- wipe schedule
- –
- last wipe
- 1 Oct 2026, 18:10 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo! | EU · quad · monthly · 3 on average | 5/100 |
| 1 | Asgard 2服 中国|官方|二倍|软核新手服 10.16清 | EA · quad · biweekly · 2 on average | 1/233 |
| 2 | ProRow | quad · 2 on average | 2/20 |
| 3 | [EA] Softcore 1 | quad · monthly · 66 on average | 54/350 |
| 4 | [US] Facepunch Softcore 2 | NA · quad · monthly · 59 on average | 37/300 |
| 5 | Reddit.com/r/PlayRust - AU Softcore | OC · quad · monthly · 33 on average | 16/150 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does Annoying Orange Roleplay rank?
Player hours over seven days put Annoying Orange Roleplay at #15,310, in the top 69% of the ranked set. The quad group places it at #615.
How full does Annoying Orange Roleplay run?
Current row: 0 players on Annoying Orange Roleplay, against 50 slots. Over the last seven days it averaged 0 players.
Server data
How smoothly does Annoying Orange Roleplay run?
The 48-hour average is 10 server fps, with a low of 10. The entity count peaked at 92,679, covering buildings, deployables and the rest of the world. Memory peaked at 2,508 MB. What players call lag is these two fields together: low fps and a rising entity count.
What Rust version does Annoying Orange Roleplay run?
Version Rust network protocol 2635 and build 168909 on Windows is reported by Annoying Orange Roleplay. The protocol has to match before you can join, and Steam does the updating.
Is Annoying Orange Roleplay up, and what does its uptime show?
The current sample puts Annoying Orange Roleplay online. A restart about 9 hours ago is what its reported uptime implies. 167 of 168 hours up over the last 7 full days, or 99%. The first row Rust Data holds for it is dated 13 September 2026.
Which location does Annoying Orange Roleplay run from?
For Annoying Orange Roleplay, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 37.10.124.176:21000.
Settings and map
Which settings and rules does Annoying Orange Roleplay run?
The name Annoying Orange Roleplay carries no gather rate. Up to 4 players may share a group (quad). Recorded as softcore, Facepunch's easier setting: some loot is kept. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. VAC is running: Valve's anti-cheat is on.
Which map has Annoying Orange Roleplay loaded?
Size 4,000, seed 6738: the procedural map on Annoying Orange Roleplay, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe data
On what schedule does Annoying Orange Roleplay wipe?
The only wipe Annoying Orange Roleplay takes is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. A new world was started 28 days ago, and that is the one in play.
On Annoying Orange Roleplay, what happens on wipe day?
The average peak over recent wipes is 0 players. The crowd on the latest wipe topped out 0 hours after it began.
Lists and tags
Which Rust Data filters and lists contain Annoying Orange Roleplay?
The Rust Data lists that Annoying Orange Roleplay fits are: Modded Rust servers and Rust roleplay servers. These filters bring it up on the server list: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
How should you read the server tags on Annoying Orange Roleplay?
The game's server browser reads these tags from Annoying Orange Roleplay: gmsoftcore (Game mode): Softcore ruleset, the easier one; mp50 (Max players): The server lists 50 slots; ts4 (Group limit): The team cap is 4; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way into Annoying Orange Roleplay?
Enter client.connect 37.10.124.176:21000 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.
