Online 37.120.191.40:28015 checked 10m ago
CGC RustChaos
Connect
srv = rust.server("37.120.191.40:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 26% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 6738
- map
- Procedural Map
- size
- 4500
- seed
- 6738
Server
srv.info()- address
- 37.120.191.40:28015
- region
- –
- max players
- 40
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 7 Oct 2026, 13:51 UTC
- hostname
- –
- first seen
- 7 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | NA · no group limit · biweekly · 253 on average | 108/2000 |
| 1 | [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | EU · no group limit · biweekly · 242 on average | 178/2000 |
| 2 | Chrayntopia ♡ ︎PvE | RP | PvP | NA · groups of 8+ · biweekly · 107 on average | 33/200 |
| 3 | 【炮炮PVE启蒙】纯净|特色|突袭|技能 | EA · groups of 16+ · biweekly · 58 on average | 98/200 |
| 4 | [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl | groups of 30+ · monthly · 54 on average | 15/300 |
| 5 | TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 | EU · groups of 30+ · biweekly · 50 on average | 59/100 |
Quick answers
From the figures on this page.
Player counts
How does CGC RustChaos compare in the rankings?
Rank #5,680 on seven-day player hours for CGC RustChaos, within the top 26% of all ranked servers.
What population does CGC RustChaos carry?
The sample now reads 1 players for CGC RustChaos, out of 40 slots. Over the last seven days it averaged 0 players and peaked at 1. The 48-hour sample puts the busiest hour at 10:00 UTC, averaging 1 players.
About the server
What does performance look like on CGC RustChaos?
The 48-hour average is 36 server fps, with a low of 28. Buildings, deployables and all else in the world took the count as high as 114,314 entities. The memory field tops out at 4,207 MB. Low fps plus an entity count on the way up is the lag players report.
Which Rust version is CGC RustChaos on?
Rust network protocol 2635 and build 168909 on Windows is what CGC RustChaos runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is CGC RustChaos, and is it online now?
Online is the state at the latest refresh for CGC RustChaos. A restart about 3 days 17 hours ago is what its reported uptime implies. 167 of 168 hours up over the last 7 full days, or 99%. Its earliest recorded date in Rust Data is 7 October 2026.
Where does CGC RustChaos sit?
No region is published by CGC RustChaos. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 37.120.191.40:28015 is its address.
Settings and map
What rules and settings are recorded for CGC RustChaos?
The name CGC RustChaos carries no gather rate. No custom cap; the default of 8 players per group stands. Recorded as pve, no combat between players. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.
Which map has CGC RustChaos selected?
Size 4,500, seed 6738: the procedural map on CGC RustChaos, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipes and dates
When does CGC RustChaos wipe, and how often?
Too few wipes are on record for CGC RustChaos to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 21 days 22 hours ago.
Tags and filters
Where does CGC RustChaos appear among Rust Data lists and filters?
The Rust Data lists that CGC RustChaos fits are: Modded Rust servers and Rust PvE servers. Under these filters on the server list, it is listed: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on CGC RustChaos?
Read by the game's server browser, the tags CGC RustChaos publishes are: gmrust (Game mode): Survival play, standard Rust; mp40 (Max players): The server lists 40 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^p (PvE): PvE: the world is the threat, not other players; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way to join CGC RustChaos?
Enter client.connect 37.120.191.40:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.