Rust Data

rustdata.spaceservers37.133.96.75:28016.ipynb

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Offline 37.133.96.75:28015 checked 20d ago

IslandWars [ES] | Bases y raid en islas | EN DESARROLLO

moddedcarbon

Connect

srv = rust.server("37.133.96.75:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/60 # 0% full
7-day average 0 # peak –
rank #15,829 # top 72%
last wipe 20d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k7 Oct9 Oct10 Oct12 Oct13 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.4 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Thu 8 OctWed 7 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 6 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 8 Oct, 06:35 UTC20d ago 1 NaN running 0
1 Wed 7 Oct, 21:46 UTC20d ago 1 NaN 0.4 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
Custom Map
size
–
seed
–

Server

srv.info()
address
37.133.96.75:28015
region
–
max players
60
group limit
8, the default
wipe schedule
–
last wipe
8 Oct 2026, 06:35 UTC
hostname
–
first seen
7 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 157 on average141/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 127 on average125/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average150/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average114/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average35/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average33/1000

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does IslandWars [ES] | Bases y raid en islas | EN DESARROLLO rank?

Over the last seven days IslandWars [ES] | Bases y raid en islas | EN DESARROLLO sits at #15,829 on player hours, in the top 72% of ranked servers.

How full does IslandWars [ES] | Bases y raid en islas | EN DESARROLLO run?

Offline now for IslandWars [ES] | Bases y raid en islas | EN DESARROLLO, with the last sample 20 days 2 hours ago.

About the server

What is the Rust version on IslandWars [ES] | Bases y raid en islas | EN DESARROLLO?

Rust network protocol 2634 and build 167058 on Windows is what IslandWars [ES] | Bases y raid en islas | EN DESARROLLO runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is IslandWars [ES] | Bases y raid en islas | EN DESARROLLO, and is it online now?

IslandWars [ES] | Bases y raid en islas | EN DESARROLLO is offline at this refresh; the last response came 20 days 2 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 7 October 2026.

Where does IslandWars [ES] | Bases y raid en islas | EN DESARROLLO sit?

No region is published by IslandWars [ES] | Bases y raid en islas | EN DESARROLLO. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 37.133.96.75:28015 is its address.

Rules, settings, map

Which settings and rules does IslandWars [ES] | Bases y raid en islas | EN DESARROLLO run?

No gather rate appears in the name: IslandWars [ES] | Bases y raid en islas | EN DESARROLLO. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the base game, where you gather, build and raid. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Carbon. Anti-cheat status: VAC on.

Wipes and dates

On what schedule does IslandWars [ES] | Bases y raid en islas | EN DESARROLLO wipe?

A rhythm cannot be read from the wipes of IslandWars [ES] | Bases y raid en islas | EN DESARROLLO on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 20 days 14 hours ago.

What is wipe day on IslandWars [ES] | Bases y raid en islas | EN DESARROLLO like?

The average peak over recent wipes is 1 players. The crowd on the latest wipe topped out 6 hours after it began.

Tags, lists

Where does IslandWars [ES] | Bases y raid en islas | EN DESARROLLO appear among Rust Data lists and filters?

On Rust Data, IslandWars [ES] | Bases y raid en islas | EN DESARROLLO appears in these lists: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meanings do the tags on IslandWars [ES] | Bases y raid en islas | EN DESARROLLO hold?

These tags are published by IslandWars [ES] | Bases y raid en islas | EN DESARROLLO and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp60 (Max players): 60 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167058 (Build): Build number: 167058; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): Plugin framework: Carbon. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way into IslandWars [ES] | Bases y raid en islas | EN DESARROLLO?

In Rust, F1 opens the console: type client.connect 37.133.96.75:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp60,ptrak,$r?,v2634,gmrust,cs167058,ts8,^z,^y

Game

gmrust
Game mode Survival play, standard Rust.
mp60
Max players 60 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs167058
Build Build number: 167058.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Mods and access

^z
Modded The Modded section lists it, because plugins or settings change the game.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 79,295 players 11,799 servers online