Rust Data

rustdata.spaceservers37.142.146.200:65530.ipynb

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Offline 37.142.146.200:28145 checked 13d ago

Mars FRONTIER PRIVATE PREVIEW

moddedoxide

Connect

srv = rust.server("37.142.146.200:65530")
print(srv.connect_command)

Right now

srv.summary()
players now 0/1 # 0% full
7-day average 0 # peak –
rank #15,102 # top 70%
last wipe 18d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k15 Oct17 Oct18 Oct20 Oct21 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
Custom Map
size
–
seed
–

Server

srv.info()
address
37.142.146.200:28145
region
–
max players
1
group limit
8, the default
wipe schedule
–
last wipe
11 Oct 2026, 06:16 UTC
hostname
–
first seen
15 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 151 on average162/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average128/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average191/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average96/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 88 on average234/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average349/350

Quick answers

From the figures on this page.

Population data

How does Mars FRONTIER PRIVATE PREVIEW compare in the rankings?

Player hours over seven days put Mars FRONTIER PRIVATE PREVIEW at #15,102, in the top 70% of the ranked set.

What population does Mars FRONTIER PRIVATE PREVIEW carry?

Offline now for Mars FRONTIER PRIVATE PREVIEW, with the last sample 13 days 3 hours ago.

Server facts

What is the Rust version on Mars FRONTIER PRIVATE PREVIEW?

Version Rust network protocol 2634 and build 167398 on Windows is reported by Mars FRONTIER PRIVATE PREVIEW. The protocol has to match before you can join, and Steam does the updating.

How reliable is Mars FRONTIER PRIVATE PREVIEW, and is it online now?

Offline now for Mars FRONTIER PRIVATE PREVIEW, last seen 13 days 3 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 15 October 2026.

Which location does Mars FRONTIER PRIVATE PREVIEW run from?

For Mars FRONTIER PRIVATE PREVIEW, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 37.142.146.200:28145.

Rules, settings, map

Which rules apply on Mars FRONTIER PRIVATE PREVIEW, and what settings?

The name Mars FRONTIER PRIVATE PREVIEW carries no gather rate. The group limit sits at the default of 8 players. Game mode survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. Anti-cheat status: VAC off.

Wipes and dates

On what schedule does Mars FRONTIER PRIVATE PREVIEW wipe?

The record for Mars FRONTIER PRIVATE PREVIEW holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 18 days 11 hours ago, and that is the one in play.

Tags, lists

Which lists on Rust Data hold Mars FRONTIER PRIVATE PREVIEW, and which filters?

The Rust Data lists that Mars FRONTIER PRIVATE PREVIEW fits are: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the server tags on Mars FRONTIER PRIVATE PREVIEW?

The game's server browser reads these tags from Mars FRONTIER PRIVATE PREVIEW: gmrust (Game mode): Rust survival in its standard form; mp1 (Max players): Slot count: 1; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167398 (Build): The server runs build 167398; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

What is the way to join Mars FRONTIER PRIVATE PREVIEW?

Enter client.connect 37.142.146.200:28145 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp1
Max players Slot count: 1.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167398
Build The server runs build 167398.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 99,467 players 11,887 servers online