Offline 37.148.220.87:28015 checked 33d ago
Hat's Server 1
Connect
srv = rust.server("37.148.220.87:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 25 Sep, 12:23 UTC33d ago | 0 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
1000 · seed 25404411
- map
- Procedural Map
- size
- 1000
- seed
- 25404411
Server
srv.info()- address
- 37.148.220.87:28015
- region
- –
- max players
- –
- group limit
- 50 max
- wipe schedule
- –
- last wipe
- 25 Sep 2026, 12:23 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 156 on average | 47/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 134/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 44/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 92 on average | 51/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 8/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 6/1000 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does Hat's Server 1 rank?
Over the last seven days Hat's Server 1 sits at #16,349 on player hours, in the top 71% of ranked servers.
How many players does Hat's Server 1 hold at once?
Hat's Server 1 returns no live count at this refresh, having last been seen 33 days 10 hours ago.
Server data
Which Rust version is Hat's Server 1 on?
Version Rust network protocol 2633 and build 165217 on Linux is reported by Hat's Server 1. Steam updates your game for you, but the protocol must match to join.
How reliable is Hat's Server 1, and is it up?
Offline now for Hat's Server 1, last seen 33 days 10 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 13 September 2026.
Which location does Hat's Server 1 run from?
For Hat's Server 1, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 37.148.220.87:28015.
Rules, settings, map
Which settings and rules does Hat's Server 1 run?
No gather rate appears in the name: Hat's Server 1. The cap on a group is 50 players. Game mode survival, with this note: the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Carbon. VAC, Valve's anti-cheat, is enabled.
Which map has Hat's Server 1 loaded?
Size 1,000, seed 25404411: the procedural map on Hat's Server 1, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe schedule
On what schedule does Hat's Server 1 wipe?
The record for Hat's Server 1 holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 33 days 11 hours ago, and that is the one in play.
On Hat's Server 1, what happens on wipe day?
Across recent wipes the busiest point averaged 0 players. The crowd on the latest wipe topped out 0 hours after it began.
Tags and filters
Which lists on Rust Data hold Hat's Server 1, and which filters?
These Rust Data lists include Hat's Server 1: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the server tags on Hat's Server 1?
The game's server browser reads these tags from Hat's Server 1: gmrust (Game mode): Survival play, standard Rust; mp0 (Max players): The server lists 0 slots; ts50 (Group limit): No team may exceed 50; v2633 (Protocol): To join, your game must run protocol 2633; cs165217 (Build): The server runs build 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): The plugin framework in use is Carbon. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way to join Hat's Server 1?
Enter client.connect 37.148.220.87:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.