Offline 37.148.220.87:28018 checked 8d ago
Hat's Server 2
Connect
srv = rust.server("37.148.220.87:28020")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 16 Oct, 11:07 UTC12d ago | 0 | NaN | running | 0 |
| 1 | Tue 29 Sep, 00:10 UTC29d ago | 2 | halved by day 1 | 17.5 days | 0 |
| 2 | Tue 15 Sep, 11:47 UTC43d ago | 1 | halved by day 1 | 13.5 days | 0 |
| 3 | Mon 14 Sep, 04:29 UTC44d ago | 1 | NaN | 1.3 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 157 on average | 205/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 127 on average | 121/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 115 on average | 183/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 90 on average | 126/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 19/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 50/1000 |
Quick answers
From the figures on this page.
Player counts
How does Hat's Server 2 compare in the rankings?
Over the last seven days Hat's Server 2 sits at #15,335 on player hours, in the top 69% of ranked servers.
How many players does Hat's Server 2 hold at once?
Offline now for Hat's Server 2, with the last sample 8 days 17 hours ago.
Server facts
Which Rust version is Hat's Server 2 on?
Rust network protocol 2634 and build 167781 on Linux is what Hat's Server 2 runs. Steam updates your game for you, but the protocol must match to join.
How reliable is Hat's Server 2, and is it online now?
Offline now for Hat's Server 2, last seen 8 days 17 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 13 September 2026.
Where does Hat's Server 2 sit?
No region is published by Hat's Server 2. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 37.148.220.87:28018 is its address.
Map and rules
Which settings and rules does Hat's Server 2 run?
You will not find a gather rate in the string Hat's Server 2. The cap on a group is 50 players. Game mode survival, with this note: the base game, where you gather, build and raid. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Carbon. VAC, Valve's anti-cheat, is enabled.
Which map has Hat's Server 2 selected?
The game generates the map on Hat's Server 2: procedural, size 4,750, seed 1337. Size and seed fix the map, so RustMaps can show it, linked from this page. Custom Map is what the map name field says.
Wipe schedule
When does Hat's Server 2 wipe, and on what schedule?
No next wipe can be predicted for Hat's Server 2, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 12 days 8 hours ago.
On Hat's Server 2, what happens on wipe day?
The average peak over recent wipes is 1 players. Peak population on the latest wipe came 0 hours in. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. Otherwise the crowd fell below half by day 1.
Tags, lists
Which Rust Data filters and lists contain Hat's Server 2?
On Rust Data, Hat's Server 2 appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the server tags on Hat's Server 2?
These tags are published by Hat's Server 2 and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp0 (Max players): The server lists 0 slots; ts50 (Group limit): Team size tops out at 50; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): The server runs build 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Plugin framework: Carbon. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way into Hat's Server 2?
In Rust, F1 opens the console: type client.connect 37.148.220.87:28018. Launch Rust on this page does the same by opening the game through Steam and connecting.