Offline 37.148.220.87:28024 checked 8d ago
Hat's Server 4
Connect
srv = rust.server("37.148.220.87:28026")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 14:57 UTC27d ago | 3 | NaN | running | 0 |
| 1 | Sat 26 Sep, 00:57 UTC32d ago | 2 | halved by day 1 | 5.6 days | 0 |
| 2 | Fri 25 Sep, 14:55 UTC33d ago | 2 | NaN | 0.4 days | 0 |
| 3 | Thu 24 Sep, 22:11 UTC33d ago | 2 | NaN | 0.7 days | 0 |
| 4 | Wed 23 Sep, 23:21 UTC34d ago | 2 | NaN | 1 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 156 on average | 191/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 121/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 182/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 89 on average | 117/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 21/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 49/1000 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does Hat's Server 4 rank?
Rank #15,335 on seven-day player hours for Hat's Server 4, within the top 69% of all ranked servers.
What population does Hat's Server 4 carry?
Hat's Server 4 returns no live count at this refresh, having last been seen 8 days 13 hours ago.
Server data
What is the Rust version on Hat's Server 4?
Rust network protocol 2634 and build 166493 on Linux is what Hat's Server 4 runs. Steam updates your game for you, but the protocol must match to join.
How reliable is Hat's Server 4, and is it online now?
Offline now for Hat's Server 4, last seen 8 days 13 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.
Which location does Hat's Server 4 run from?
No region is published by Hat's Server 4. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 37.148.220.87:28024 is its address.
Map and rules
Which settings and rules does Hat's Server 4 run?
You will not find a gather rate in the string Hat's Server 4. The cap on a group is 50 players. survival is the game mode here, and gather, build, raid: the standard loop. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. Carbon plugins run on it. Anti-cheat status: VAC on.
Which map has Hat's Server 4 selected?
Hat's Server 4 runs a procedural map of size 4,750 with seed 1337, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page. Recorded under map name: Custom Map.
Wipes and dates
When does Hat's Server 4 wipe, and how often?
Irregular wipe times on Hat's Server 4 leave no next wipe to forecast. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 27 days ago.
On Hat's Server 4, what happens on wipe day?
Across recent wipes the busiest point averaged 2 players. Peak population on the latest wipe came 1 hours in. Half the peak or more was held to the next wipe in 0% of recent wipes. Otherwise the crowd fell below half by day 1.
Tags, lists
Which lists on Rust Data hold Hat's Server 4, and which filters?
These Rust Data lists include Hat's Server 4: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Which meanings do the tags on Hat's Server 4 hold?
Read by the game's server browser, the tags Hat's Server 4 publishes are: gmrust (Game mode): Rust survival in its standard form; mp0 (Max players): The server lists 0 slots; ts50 (Group limit): No team may exceed 50; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166493 (Build): Recorded game build: 166493; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): The plugin framework in use is Carbon. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way into Hat's Server 4?
Enter client.connect 37.148.220.87:28024 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.