Rust Data

rustdata.spaceservers37.148.220.87:28041.ipynb

Run all rust-data · live

‹ All servers

Offline 37.148.220.87:28039 checked 8d ago

Hat's Plugin Development

moddedoxide

Connect

srv = rust.server("37.148.220.87:28041")
print(srv.connect_command)

Right now

srv.summary()
players now 0/?
7-day average 0 # peak –
rank #15,335 # top 69%
last wipe 24d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep7 Oct13 Oct20 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 4 Oct, 19:26 UTC24d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

1000 · seed 1
Map of Hat's Plugin Development
map
Procedural Map
size
1000
seed
1
Open on RustMaps

Server

srv.info()
address
37.148.220.87:28039
region
–
max players
–
group limit
50 max
wipe schedule
–
last wipe
4 Oct 2026, 19:26 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 155 on average38/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average135/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average40/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average34/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average7/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average5/1000

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does Hat's Plugin Development rank?

Over the last seven days Hat's Plugin Development sits at #15,335 on player hours, in the top 69% of ranked servers.

How full does Hat's Plugin Development run?

The current row shows Hat's Plugin Development offline; the last response was 8 days 22 hours ago.

About the server

What is the Rust version on Hat's Plugin Development?

Version Rust network protocol 2634 and build 166652 on Linux is reported by Hat's Plugin Development. The protocol has to match before you can join, and Steam does the updating.

How reliable is Hat's Plugin Development, and is it up?

Offline now for Hat's Plugin Development, last seen 8 days 22 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 13 September 2026.

Where does Hat's Plugin Development sit?

For Hat's Plugin Development, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 37.148.220.87:28039 is its address.

Rules, settings, map

What rules and settings are recorded for Hat's Plugin Development?

You will not find a gather rate in the string Hat's Plugin Development. The cap on a group is 50 players. Game mode survival, with this note: gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. Anti-cheat status: VAC off.

Which map has Hat's Plugin Development loaded?

The game generates the map on Hat's Plugin Development: procedural, size 1,000, seed 1. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe schedule

When does Hat's Plugin Development wipe, and on what schedule?

A rhythm cannot be read from the wipes of Hat's Plugin Development on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 24 days 5 hours ago.

On Hat's Plugin Development, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. Peak population on the latest wipe came 0 hours in.

Lists and tags

Which lists on Rust Data hold Hat's Plugin Development, and which filters?

These Rust Data lists include Hat's Plugin Development: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the server tags on Hat's Plugin Development?

Read by the game's server browser, the tags Hat's Plugin Development publishes are: gmrust (Game mode): Rust survival in its standard form; mp0 (Max players): Slot count: 0; ts50 (Group limit): No team may exceed 50; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166652 (Build): Build number: 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

What is the way to join Hat's Plugin Development?

The manual route: launch Rust, F1, then client.connect 37.148.220.87:28039. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp0,ptrak,$r?,v2634,gmrust,cs166652,ts50,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp0
Max players Slot count: 0.
ts50
Group limit No team may exceed 50.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs166652
Build Build number: 166652.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 44,561 players 11,697 servers online