Rust Data

rustdata.spaceservers37.153.157.216:20002.ipynb

Run all rust-data · live

‹ All servers

Offline 37.153.157.216:20000 checked 22d ago

Mad Mappers | Survey Server #2

moddedoxide

Connect

srv = rust.server("37.153.157.216:20002")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,988 # top 71%
last wipe 24d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep29 Sep3 Oct8 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2 daysbetween real wipes
on rhythm20%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Sat 3 OctFri 2 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 3 Oct, 09:51 UTC24d ago 1 NaN running 0
1 Fri 2 Oct, 05:12 UTC25d ago 1 NaN 1.2 days 1
2 Wed 30 Sep, 04:19 UTC27d ago 1 NaN 2 days 0
3 Sun 27 Sep, 08:00 UTC30d ago 0 NaN 2.8 days 0
4 Mon 21 Sep, 18:29 UTC36d ago 0 NaN 5.6 days 0
5 Sun 20 Sep, 05:57 UTC37d ago 1 NaN 1.5 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
37.153.157.216:20000
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
3 Oct 2026, 09:51 UTC
hostname
–
first seen
18 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 163 on average28/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average125/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 113 on average59/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 87 on average54/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average12/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average14/1000

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does Mad Mappers | Survey Server #2 rank?

Player hours over seven days put Mad Mappers | Survey Server #2 at #15,988, in the top 71% of the ranked set.

How full does Mad Mappers | Survey Server #2 run?

Offline now for Mad Mappers | Survey Server #2, with the last sample 22 days 17 hours ago.

Server data

What Rust version does Mad Mappers | Survey Server #2 run?

Version Rust network protocol 2634 and build 166652 on Windows is reported by Mad Mappers | Survey Server #2. Steam updates your game for you, but the protocol must match to join.

How reliable is Mad Mappers | Survey Server #2, and is it online now?

Mad Mappers | Survey Server #2 is offline at this refresh; the last response came 22 days 17 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 18 September 2026.

Which location does Mad Mappers | Survey Server #2 run from?

There is no region published for Mad Mappers | Survey Server #2. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 37.153.157.216:20000.

Rules, settings, map

Which settings and rules does Mad Mappers | Survey Server #2 run?

The name Mad Mappers | Survey Server #2 carries no gather rate. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the usual game, with gathering, building and raiding. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. Anti-cheat status: VAC off.

Which map has Mad Mappers | Survey Server #2 selected?

Mad Mappers | Survey Server #2 runs a procedural map, which the game generates.

Wipe data

On what schedule does Mad Mappers | Survey Server #2 wipe?

Mad Mappers | Survey Server #2 wipes on no fixed rhythm, so there is nothing to predict. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 24 days 14 hours ago.

What is wipe day on Mad Mappers | Survey Server #2 like?

Recent wipes averaged 1 players at their peak. Peak population on the latest wipe came 1 hours in.

Lists and tags

Which Rust Data filters and lists contain Mad Mappers | Survey Server #2?

The Rust Data lists that Mad Mappers | Survey Server #2 fits are: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the server tags on Mad Mappers | Survey Server #2?

Read by the game's server browser, the tags Mad Mappers | Survey Server #2 publishes are: gmvanilla (Game mode): Game mode: vanilla survival; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166652 (Build): Build number: 166652; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way to join Mad Mappers | Survey Server #2?

Enter client.connect 37.153.157.216:20000 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs166652,ts8,^o^z

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp50
Max players The server lists 50 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs166652
Build Build number: 166652.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 51,358 players 11,704 servers online