Rust Data

rustdata.spaceservers37.153.157.216:21002.ipynb

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Offline 37.153.157.216:21000 checked 21h ago

Mad Mappers | Survey Server #2

moddedoxide

Connect

srv = rust.server("37.153.157.216:21002")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,335 # top 69%
last wipe 24d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
AveragePeak
0123415:0020:0001:0006:0011:0016:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k30 Sep6 Oct12 Oct17 Oct23 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Mon 5 OctFri 2 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Mon 5 Oct, 07:20 UTC24d ago 1 NaN running 0
1 Fri 2 Oct, 11:36 UTC27d ago 1 NaN 2.8 days 0
2 Thu 1 Oct, 06:58 UTC28d ago 1 NaN 1.2 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
Custom Map
size
–
seed
–

Server

srv.info()
address
37.153.157.216:21000
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
5 Oct 2026, 07:20 UTC
hostname
–
first seen
30 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 149 on average172/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average130/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 119 on average133/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average78/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average48/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 85 on average242/700

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does Mad Mappers | Survey Server #2 rank?

Rank #15,335 on seven-day player hours for Mad Mappers | Survey Server #2, within the top 69% of all ranked servers.

How many players does Mad Mappers | Survey Server #2 hold at once?

The current row shows Mad Mappers | Survey Server #2 offline; the last response was 21 hours ago. Over the last seven days it averaged 0 players.

Server facts

What Rust version does Mad Mappers | Survey Server #2 run?

Version Rust network protocol 2634 and build 166652 on Windows is reported by Mad Mappers | Survey Server #2. Steam updates your game for you, but the protocol must match to join.

Is Mad Mappers | Survey Server #2 up, and what does its uptime show?

Offline now for Mad Mappers | Survey Server #2, last seen 21 hours ago. 161 of 168 hours up over the last 7 full days, or 96%. Its earliest recorded date in Rust Data is 30 September 2026.

Which location does Mad Mappers | Survey Server #2 run from?

No region is published by Mad Mappers | Survey Server #2. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 37.153.157.216:21000 is its address.

Settings and map

Which rules apply on Mad Mappers | Survey Server #2, and what settings?

The name Mad Mappers | Survey Server #2 carries no gather rate. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the base game, where you gather, build and raid. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. VAC is not running; Valve's anti-cheat is off.

Wipe schedule

When does Mad Mappers | Survey Server #2 wipe, and on what schedule?

Mad Mappers | Survey Server #2 wipes on no fixed rhythm, so there is nothing to predict. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 24 days 7 hours ago, and that is the one in play.

On Mad Mappers | Survey Server #2, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. The crowd on the latest wipe topped out 0 hours after it began.

Tags and filters

Which Rust Data filters and lists contain Mad Mappers | Survey Server #2?

These Rust Data lists include Mad Mappers | Survey Server #2: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the server tags on Mad Mappers | Survey Server #2?

These tags are published by Mad Mappers | Survey Server #2 and read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166652 (Build): Build number: 166652; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

How can I connect to Mad Mappers | Survey Server #2?

In Rust, F1 opens the console: type client.connect 37.153.157.216:21000. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs166652,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players 50 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs166652
Build Build number: 166652.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 82,642 players 11,835 servers online