Rust Data

rustdata.spaceservers37.153.157.216:58691.ipynb

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Offline 37.153.157.216:58690 checked 1d ago

MadMappersReferenceBuilder

moddedcarbon

Connect

srv = rust.server("37.153.157.216:58691")
print(srv.connect_command)

Right now

srv.summary()
players now 0/1 # 0% full
7-day average 0 # peak –
rank #15,383 # top 70%
last wipe 1d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
37.153.157.216:58690
region
–
max players
1
group limit
8, the default
wipe schedule
–
last wipe
25 Oct 2026, 20:02 UTC
hostname
–
first seen
25 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 163 on average201/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 127 on average124/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 111 on average191/225
3RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average30/200
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 85 on average165/700
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average60/1000

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does MadMappersReferenceBuilder rank?

Over the last seven days MadMappersReferenceBuilder sits at #15,383 on player hours, in the top 70% of ranked servers.

What population does MadMappersReferenceBuilder carry?

MadMappersReferenceBuilder returns no live count at this refresh, having last been seen 47 hours ago. Over the last seven days it averaged 0 players.

About the server

Which Rust version is MadMappersReferenceBuilder on?

Rust network protocol 2635 and build 169082 on Windows is what MadMappersReferenceBuilder runs. Joining needs the same protocol on your game; Steam handles the update.

Is MadMappersReferenceBuilder up, and what does its uptime show?

Offline now for MadMappersReferenceBuilder, last seen 47 hours ago. Over the last 1 full day the hours up number 0 of 24, 0%. The first row Rust Data holds for it is dated 25 October 2026.

Where does MadMappersReferenceBuilder sit?

No region is published by MadMappersReferenceBuilder. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 37.153.157.216:58690.

Settings and map

Which settings and rules does MadMappersReferenceBuilder run?

The name MadMappersReferenceBuilder carries no gather rate. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: gather, build, raid: the standard loop. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. Carbon plugins run on it. VAC, Valve's anti-cheat, is enabled.

Which map has MadMappersReferenceBuilder loaded?

A procedural map runs on MadMappersReferenceBuilder, generated by the game.

Wipe data

On what schedule does MadMappersReferenceBuilder wipe?

A rhythm cannot be read from the wipes of MadMappersReferenceBuilder on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 47 hours ago.

Tags, lists

Which Rust Data filters and lists contain MadMappersReferenceBuilder?

On Rust Data, MadMappersReferenceBuilder appears in these lists: Modded Rust servers and Servers with build or creative tags. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

Which meanings do the tags on MadMappersReferenceBuilder hold?

Read by the game's server browser, the tags MadMappersReferenceBuilder publishes are: gmrust (Game mode): Survival play, standard Rust; mp1 (Max players): 1 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs169082 (Build): The server runs build 169082; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Runs on Carbon for plugins. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

What is the way into MadMappersReferenceBuilder?

The manual route: launch Rust, F1, then client.connect 37.153.157.216:58690. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$r?,v2635,gmrust,cs169082,ts8,^z,^y

Game

gmrust
Game mode Survival play, standard Rust.
mp1
Max players 1 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol To join, your game must run protocol 2635.
cs169082
Build The server runs build 169082.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon Runs on Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 92,684 players 11,895 servers online