Rust Data

rustdata.spaceservers37.186.121.127:28015.ipynb

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Offline 37.186.121.127:28015 checked 18d ago

TEST SERVER NAME

modded

Connect

srv = rust.server("37.186.121.127:28015")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,750 # top 71%
last wipe 26d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k30 Sep4 Oct7 Oct11 Oct14 Oct18 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.6 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Sat 3 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 3 Oct, 11:30 UTC26d ago 1 NaN running 0
1 Fri 2 Oct, 20:22 UTC27d ago 1 NaN 0.6 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
37.186.121.127:28015
region
–
max players
10
group limit
not published
wipe schedule
–
last wipe
3 Oct 2026, 11:30 UTC
hostname
–
first seen
30 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 151 on average81/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average130/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average144/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average55/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 91 on average141/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average347/350

Quick answers

From the figures on this page.

Player counts

What position does TEST SERVER NAME take in the server rankings?

Over the last seven days TEST SERVER NAME sits at #15,750 on player hours, in the top 71% of ranked servers.

What population does TEST SERVER NAME carry?

TEST SERVER NAME returns no live count at this refresh, having last been seen 18 days 1 hours ago.

About the server

Which Rust version is TEST SERVER NAME on?

Version Rust network protocol 2332 on Windows is reported by TEST SERVER NAME. Steam updates your game for you, but the protocol must match to join.

Is TEST SERVER NAME up, and what does its uptime show?

The latest sample has TEST SERVER NAME offline, with a last sighting 18 days 1 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 30 September 2026.

Where does TEST SERVER NAME sit?

No region is published by TEST SERVER NAME. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 37.186.121.127:28015 is its address.

Rules, settings, map

What rules and settings are recorded for TEST SERVER NAME?

The name TEST SERVER NAME carries no gather rate. Group limits do not appear in its data. Game mode survival, with this note: the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Anti-cheat status: VAC off.

Which map has TEST SERVER NAME selected?

TEST SERVER NAME runs a procedural map, which the game generates.

Wipes and dates

On what schedule does TEST SERVER NAME wipe?

Too few wipes are on record for TEST SERVER NAME to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 26 days 8 hours ago.

On TEST SERVER NAME, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. The crowd on the latest wipe topped out 0 hours after it began.

Lists and tags

Which lists on Rust Data hold TEST SERVER NAME, and which filters?

The Rust Data lists that TEST SERVER NAME fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded.

How should you read the server tags on TEST SERVER NAME?

The game's server browser reads these tags from TEST SERVER NAME: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): Slot count: 10; v2332 (Protocol): To join, your game must run protocol 2332; ptrak (Networking): Standard network layer for Rust: RakNet; oxide (Oxide): Plugin framework: Oxide (uMod); modded (Modded): The Modded section lists it, because plugins or settings change the game; h955eb6e7 (Custom tag): A plugin or the owner added this; standard Rust does not define it; stok (Custom tag): A plugin or the owner added this; standard Rust does not define it. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

How can I connect to TEST SERVER NAME?

The manual route: launch Rust, F1, then client.connect 37.186.121.127:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,v2332,h955eb6e7,stok,gmrust,oxide,modded

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players Slot count: 10.
v2332
Protocol To join, your game must run protocol 2332.
ptrak
Networking Standard network layer for Rust: RakNet.

Mods and access

oxide
Oxide Plugin framework: Oxide (uMod).
modded
Modded The Modded section lists it, because plugins or settings change the game.

Other

h955eb6e7
Custom tag A plugin or the owner added this; standard Rust does not define it.
stok
Custom tag A plugin or the owner added this; standard Rust does not define it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 99,188 players 11,854 servers online