Rust Data

rustdata.spaceservers37.187.128.16:28916.ipynb

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Offline 37.187.128.16:28915 checked 3d ago

ProjectRust Map Vote Export

moddedcarbon

Connect

srv = rust.server("37.187.128.16:28916")
print(srv.connect_command)

Right now

srv.summary()
players now 0/1 # 0% full
7-day average 0 # peak –
rank #15,339 # top 69%
last wipe 3d ago # no schedule published
next wipe 7d 11h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep6 Oct11 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · fixed weekdays

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. # The force wipe · high confidence

usual gap21 daysbetween real wipes
on rhythm75%of its recent wipes
wipe-day peak0players, last three wipes

Coming wipes

inatkind
07d 11hThu 5 Nov, 19:00 UTCFW force wipe
117d 0hSun 15 Nov, 08:24 UTCwipe
235d 11hThu 3 Dec, 19:00 UTCFW force wipe
338d 0hSun 6 Dec, 08:24 UTCwipe

The first 48 hours of its last wipes

Sun 25 OctSun 4 OctSat 26 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 25 Oct, 08:24 UTC3d ago 0 NaN running 0
1 Sun 4 Oct, 07:24 UTC25d ago 0 NaN 21 days 0
2 Sat 26 Sep, 10:18 UTC32d ago 0 NaN 7.9 days 0
3 Sun 20 Sep, 07:07 UTC39d ago 0 NaN 6.1 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
discord.gg/projectrust
size
–
seed
–

Server

srv.info()
address
37.187.128.16:28915
region
–
max players
1
group limit
8, the default
wipe schedule
–
last wipe
25 Oct 2026, 08:24 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 150 on average80/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average126/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average121/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average41/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average4/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average14/1000

Quick answers

From the figures on this page.

Player counts

How does ProjectRust Map Vote Export compare in the rankings?

Over the last seven days ProjectRust Map Vote Export sits at #15,339 on player hours, in the top 69% of ranked servers.

How full does ProjectRust Map Vote Export run?

Offline now for ProjectRust Map Vote Export, with the last sample 3 days 23 hours ago. Over the last seven days it averaged 0 players.

About the server

What is the Rust version on ProjectRust Map Vote Export?

The build is Rust network protocol 2635 and build 168909 on Linux, run by ProjectRust Map Vote Export. The protocol has to match before you can join, and Steam does the updating.

Is ProjectRust Map Vote Export up, and what does its uptime show?

The latest sample has ProjectRust Map Vote Export offline, with a last sighting 3 days 23 hours ago. 1 of 168 hours up over the last 7 full days, or 1%. The first row Rust Data holds for it is dated 13 September 2026.

Which location does ProjectRust Map Vote Export run from?

No region is published by ProjectRust Map Vote Export. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 37.187.128.16:28915.

Map and rules

Which rules apply on ProjectRust Map Vote Export, and what settings?

The name ProjectRust Map Vote Export carries no gather rate. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Carbon. VAC, Valve's anti-cheat, is enabled.

Wipes and dates

On what schedule does ProjectRust Map Vote Export wipe?

Wipes on ProjectRust Map Vote Export run every 3 weeks on Sunday at 08:24 UTC. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. The world it runs now was generated 3 days 23 hours ago.

What is wipe day on ProjectRust Map Vote Export like?

Across recent wipes the busiest point averaged 0 players. Peak population on the latest wipe came 0 hours in.

Lists and tags

Which Rust Data filters and lists contain ProjectRust Map Vote Export?

On Rust Data, ProjectRust Map Vote Export appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

How should you read the server tags on ProjectRust Map Vote Export?

Read by the game's server browser, the tags ProjectRust Map Vote Export publishes are: gmrust (Game mode): Rust survival in its standard form; mp1 (Max players): Slot count: 1; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): The plugin framework in use is Carbon. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way to join ProjectRust Map Vote Export?

The manual route: launch Rust, F1, then client.connect 37.187.128.16:28915. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Rust survival in its standard form.
mp1
Max players Slot count: 1.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 39,799 players 11,618 servers online