Offline 37.187.128.16:28915 checked 3d ago
ProjectRust Map Vote Export
Connect
srv = rust.server("37.187.128.16:28916")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · fixed weekdays
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 11h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 17d 0h | Sun 15 Nov, 08:24 UTC | wipe |
| 2 | 35d 11h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 3 | 38d 0h | Sun 6 Dec, 08:24 UTC | wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sun 25 Oct, 08:24 UTC3d ago | 0 | NaN | running | 0 |
| 1 | Sun 4 Oct, 07:24 UTC25d ago | 0 | NaN | 21 days | 0 |
| 2 | Sat 26 Sep, 10:18 UTC32d ago | 0 | NaN | 7.9 days | 0 |
| 3 | Sun 20 Sep, 07:07 UTC39d ago | 0 | NaN | 6.1 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- discord.gg/projectrust
- size
- –
- seed
- –
Server
srv.info()- address
- 37.187.128.16:28915
- region
- –
- max players
- 1
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 25 Oct 2026, 08:24 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 150 on average | 80/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 126/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 121/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 41/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 4/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 14/1000 |
Quick answers
From the figures on this page.
Player counts
How does ProjectRust Map Vote Export compare in the rankings?
Over the last seven days ProjectRust Map Vote Export sits at #15,339 on player hours, in the top 69% of ranked servers.
How full does ProjectRust Map Vote Export run?
Offline now for ProjectRust Map Vote Export, with the last sample 3 days 23 hours ago. Over the last seven days it averaged 0 players.
About the server
What is the Rust version on ProjectRust Map Vote Export?
The build is Rust network protocol 2635 and build 168909 on Linux, run by ProjectRust Map Vote Export. The protocol has to match before you can join, and Steam does the updating.
Is ProjectRust Map Vote Export up, and what does its uptime show?
The latest sample has ProjectRust Map Vote Export offline, with a last sighting 3 days 23 hours ago. 1 of 168 hours up over the last 7 full days, or 1%. The first row Rust Data holds for it is dated 13 September 2026.
Which location does ProjectRust Map Vote Export run from?
No region is published by ProjectRust Map Vote Export. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 37.187.128.16:28915.
Map and rules
Which rules apply on ProjectRust Map Vote Export, and what settings?
The name ProjectRust Map Vote Export carries no gather rate. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Carbon. VAC, Valve's anti-cheat, is enabled.
Wipes and dates
On what schedule does ProjectRust Map Vote Export wipe?
Wipes on ProjectRust Map Vote Export run every 3 weeks on Sunday at 08:24 UTC. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. The world it runs now was generated 3 days 23 hours ago.
What is wipe day on ProjectRust Map Vote Export like?
Across recent wipes the busiest point averaged 0 players. Peak population on the latest wipe came 0 hours in.
Lists and tags
Which Rust Data filters and lists contain ProjectRust Map Vote Export?
On Rust Data, ProjectRust Map Vote Export appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
How should you read the server tags on ProjectRust Map Vote Export?
Read by the game's server browser, the tags ProjectRust Map Vote Export publishes are: gmrust (Game mode): Rust survival in its standard form; mp1 (Max players): Slot count: 1; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): The plugin framework in use is Carbon. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way to join ProjectRust Map Vote Export?
The manual route: launch Rust, F1, then client.connect 37.187.128.16:28915. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.