Online EU 37.187.135.158:29015 checked 11m ago
A-42 | Development
Connect
srv = rust.server("37.187.135.158:29018")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sun 11 Oct, 14:52 UTC17d ago | 2 | NaN | running | 0 |
| 1 | Thu 1 Oct, 20:03 UTC FW27d ago | 0 | NaN | 9.8 days | 0 |
| 2 | Mon 14 Sep, 14:01 UTC44d ago | 1 | halved by day 2 | 17.3 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
6000 · seed 1337- map
- Custom Map
- size
- 6000
- seed
- 1337
Server
srv.info()- address
- 37.187.135.158:29015
- region
- EU
- max players
- 42
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 11 Oct 2026, 14:52 UTC
- hostname
- –
- first seen
- 13 Sep 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | EU · groups of 8+ · 116 on average | 156/999 |
| 1 | Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA | EU · groups of 30+ · weekly · 37 on average | 17/100 |
| 2 | AQRUX RUST BUILD | CREATIVE | SANDBOX | EU · groups of 8+ · monthly · 24 on average | 41/100 |
| 3 | Intoxicated EU Sandbox - Creative | Build | Noclip | EU · groups of 8+ · 22 on average | 37/150 |
| 4 | ShockRust | Build Обновление | EU · no group limit · 9 on average | 13/50 |
| 5 | [EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|Fire | EU · groups of 16+ · monthly · 6 on average | 8/50 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does A-42 | Development rank?
Ranked #15,323 on seven-day player hours, A-42 | Development is #2,559 in Europe and in the top 69% of all ranked servers.
What population does A-42 | Development carry?
The sample now reads 0 players for A-42 | Development, out of 42 slots. Over the last seven days it averaged 0 players.
About the server
How well does A-42 | Development perform?
Server fps over the last 48 hours averages 144; the floor is 141. Buildings, deployables and all else in the world took the count as high as 34,366 entities. The memory field tops out at 3,057 MB. Low fps plus an entity count on the way up is the lag players report.
What is the Rust version on A-42 | Development?
Version Rust network protocol 2635 and build 168909 on Linux is reported by A-42 | Development. Joining needs the same protocol on your game; Steam handles the update.
Is A-42 | Development up, and what does its uptime show?
Online is the state at the latest refresh for A-42 | Development. The uptime it reports puts the last restart about 34 minutes ago. Over the last 7 full days the hours up number 167 of 168, 99%. Its earliest recorded date in Rust Data is 13 September 2026.
Where does A-42 | Development sit?
In Europe, A-42 | Development lists itself, using the EU tag. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 37.187.135.158:29015.
Rules, settings, map
What rules and settings are recorded for A-42 | Development?
You will not find a gather rate in the string A-42 | Development. Eight players per group: that is the game's default, and it applies here. Game mode minigames & battle royale, with this note: parkour, Bedwars, battle royale, arenas. Browser listing: Modded. Plugins or settings modify the game. Carbon plugins run on it. Anti-cheat status: VAC on.
What is the map on A-42 | Development?
Size 6,000, seed 1337: the procedural map on A-42 | Development, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page. Recorded under map name: Custom Map.
Wipes and dates
On what schedule does A-42 | Development wipe?
A-42 | Development wipes on no fixed rhythm, so there is nothing to predict. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 17 days 20 hours ago.
What is wipe day on A-42 | Development like?
The average peak over recent wipes is 1 players. The crowd on the latest wipe topped out 1 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The drop under half arrived by day 2 in the other cases.
Lists and tags
Where does A-42 | Development appear among Rust Data lists and filters?
On Rust Data, A-42 | Development appears in these lists: EU Rust servers, Modded Rust servers, Rust aim training servers, Servers with build or creative tags and Rust creative servers, listed. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Creative ^c, Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more.
Which meanings do the tags on A-42 | Development hold?
The game's server browser reads these tags from A-42 | Development: gmvanilla (Game mode): Game mode: vanilla survival; mp42 (Max players): Slot count: 42; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^c (Creative): Build freely, with no gathering: sandbox mode; ^e (Minigames): Minigame server covering arenas, Bedwars and parkour, among others; ^d (Combat training): Training server: practise aim and PvP, loot supplied; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): Runs on Carbon for plugins; EU (Europe): Europe is its listing in the server browser. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way to join A-42 | Development?
Enter client.connect 37.187.135.158:29015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. https://discord.com/invite/TQsD4Nh2SX is the website recorded for it.
