Rust Data

rustdata.spaceservers37.187.135.158:29018.ipynb

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Online EU 37.187.135.158:29015 checked 11m ago

A-42 | Development

moddedcarbon

Connect

srv = rust.server("37.187.135.158:29018")
print(srv.connect_command)

Right now

srv.summary()
players now 0/42 # 0% full
7-day average 0 # peak –
rank #15,323 # top 69% · #2559 in EU
last wipe 17d ago # no schedule published
next wipe – # no rhythm it keeps
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
0123412:0021:0006:0015:0001:0010:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020012:0021:0006:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap13.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 2

The first 48 hours of its last wipes

Sun 11 OctThu 1 OctMon 14 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 11 Oct, 14:52 UTC17d ago 2 NaN running 0
1 Thu 1 Oct, 20:03 UTC FW27d ago 0 NaN 9.8 days 0
2 Mon 14 Sep, 14:01 UTC44d ago 1 halved by day 2 17.3 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

6000 · seed 1337
Custom map, no picture published
map
Custom Map
size
6000
seed
1337

Server

srv.info()
address
37.187.135.158:29015
region
EU
max players
42
group limit
8, the default
wipe schedule
–
last wipe
11 Oct 2026, 14:52 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
Our team has spent more hours in a Minicopter than we have on our actual feet. We are coding the limits, building the ultimate training ground, and making sure your next scrap run doesn't end in a fireball.

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 116 on average156/999
1Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 37 on average17/100
2AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 24 on average41/100
3Intoxicated EU Sandbox - Creative | Build | NoclipEU · groups of 8+ · 22 on average37/150
4ShockRust | Build ОбновлениеEU · no group limit · 9 on average13/50
5[EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|FireEU · groups of 16+ · monthly · 6 on average8/50

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does A-42 | Development rank?

Ranked #15,323 on seven-day player hours, A-42 | Development is #2,559 in Europe and in the top 69% of all ranked servers.

What population does A-42 | Development carry?

The sample now reads 0 players for A-42 | Development, out of 42 slots. Over the last seven days it averaged 0 players.

About the server

How well does A-42 | Development perform?

Server fps over the last 48 hours averages 144; the floor is 141. Buildings, deployables and all else in the world took the count as high as 34,366 entities. The memory field tops out at 3,057 MB. Low fps plus an entity count on the way up is the lag players report.

What is the Rust version on A-42 | Development?

Version Rust network protocol 2635 and build 168909 on Linux is reported by A-42 | Development. Joining needs the same protocol on your game; Steam handles the update.

Is A-42 | Development up, and what does its uptime show?

Online is the state at the latest refresh for A-42 | Development. The uptime it reports puts the last restart about 34 minutes ago. Over the last 7 full days the hours up number 167 of 168, 99%. Its earliest recorded date in Rust Data is 13 September 2026.

Where does A-42 | Development sit?

In Europe, A-42 | Development lists itself, using the EU tag. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 37.187.135.158:29015.

Rules, settings, map

What rules and settings are recorded for A-42 | Development?

You will not find a gather rate in the string A-42 | Development. Eight players per group: that is the game's default, and it applies here. Game mode minigames & battle royale, with this note: parkour, Bedwars, battle royale, arenas. Browser listing: Modded. Plugins or settings modify the game. Carbon plugins run on it. Anti-cheat status: VAC on.

What is the map on A-42 | Development?

Size 6,000, seed 1337: the procedural map on A-42 | Development, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page. Recorded under map name: Custom Map.

Wipes and dates

On what schedule does A-42 | Development wipe?

A-42 | Development wipes on no fixed rhythm, so there is nothing to predict. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 17 days 20 hours ago.

What is wipe day on A-42 | Development like?

The average peak over recent wipes is 1 players. The crowd on the latest wipe topped out 1 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The drop under half arrived by day 2 in the other cases.

Lists and tags

Where does A-42 | Development appear among Rust Data lists and filters?

On Rust Data, A-42 | Development appears in these lists: EU Rust servers, Modded Rust servers, Rust aim training servers, Servers with build or creative tags and Rust creative servers, listed. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Creative ^c, Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meanings do the tags on A-42 | Development hold?

The game's server browser reads these tags from A-42 | Development: gmvanilla (Game mode): Game mode: vanilla survival; mp42 (Max players): Slot count: 42; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^c (Creative): Build freely, with no gathering: sandbox mode; ^e (Minigames): Minigame server covering arenas, Bedwars and parkour, among others; ^d (Combat training): Training server: practise aim and PvP, loot supplied; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): Runs on Carbon for plugins; EU (Europe): Europe is its listing in the server browser. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way to join A-42 | Development?

Enter client.connect 37.187.135.158:29015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. https://discord.com/invite/TQsD4Nh2SX is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp42,ptrak,$r?,v2635,^z,^y,^c,^e,^d,EU,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp42
Max players Slot count: 42.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Recorded game build: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Gameplay

^c
Creative Build freely, with no gathering: sandbox mode.
^e
Minigames Minigame server covering arenas, Bedwars and parkour, among others.
^d
Combat training Training server: practise aim and PvP, loot supplied.

Mods and access

^z
Modded The Modded section lists it, because plugins or settings change the game.
^y
Carbon Runs on Carbon for plugins.

Region

EU
Europe Europe is its listing in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 62,626 players 11,741 servers online