Offline 37.187.226.217:28015 checked 24d ago
veHost Server Test
Connect
srv = rust.server("37.187.226.217:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 37.187.226.217:28015
- region
- –
- max players
- 40
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 3 Oct 2026, 07:30 UTC
- hostname
- –
- first seen
- 3 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 159 on average | 45/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 129/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 114 on average | 52/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 27/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 4/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 8/1000 |
Quick answers
From the figures on this page.
Population
What position does veHost Server Test take in the server rankings?
Player hours over seven days put veHost Server Test at #13,860, in the top 61% of the ranked set.
How many players does veHost Server Test hold at once?
Offline now for veHost Server Test, with the last sample 24 days 20 hours ago.
About the server
Which Rust version is veHost Server Test on?
Rust network protocol 2634 and build 166652 on Linux is what veHost Server Test runs. Steam updates your game for you, but the protocol must match to join.
Is veHost Server Test up, and what does its uptime show?
The latest sample has veHost Server Test offline, with a last sighting 24 days 20 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 3 October 2026.
Which location does veHost Server Test run from?
There is no region published for veHost Server Test. Rust Data does not look up where the machine stands; it shows where a server says it is. 37.187.226.217:28015 is its address.
Rules, settings, map
What rules and settings are recorded for veHost Server Test?
You will not find a gather rate in the string veHost Server Test. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. Anti-cheat status: VAC on.
What is the map on veHost Server Test?
veHost Server Test runs a procedural map, which the game generates.
Wipe schedule
When does veHost Server Test wipe, and how often?
Too few wipes are on record for veHost Server Test to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 24 days 21 hours ago, and that is the one in play.
Tags and filters
Which Rust Data filters and lists contain veHost Server Test?
These Rust Data lists include veHost Server Test: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on veHost Server Test hold?
Read by the game's server browser, the tags veHost Server Test publishes are: gmrust (Game mode): Survival play, standard Rust; mp40 (Max players): The server lists 40 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): The server runs build 166652; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
How can I connect to veHost Server Test?
Enter client.connect 37.187.226.217:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.