Rust Data

rustdata.spaceservers37.187.77.118:28016.ipynb

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Online 37.187.77.118:28015 checked 8m ago

SkiLtY

moddedoxide

Connect

srv = rust.server("37.187.77.118:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/8 # 0% full
7-day average 0 # peak –
rank #15,341 # top 69%
last wipe 13d ago # no schedule published
next wipe 10h # Thu 29 Oct, 16:25 UTC

Players

srv.players.plot(range="48h")
AveragePeak
0123407:0016:0001:0009:0019:0004:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020007:0016:0001:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · fixed weekdays

srv.wipe_schedule()

Next wipe Thursday 29 October, 16:25 UTC, in 10h. # Every other Thursday at 16:25 UTC · medium confidence

usual gap14 daysbetween real wipes
on rhythm75%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 3.5

Coming wipes

inatkind
010hThu 29 Oct, 16:25 UTCwipe
17d 12hThu 5 Nov, 19:00 UTCFW force wipe
214d 10hThu 12 Nov, 16:25 UTCwipe
328d 10hThu 26 Nov, 16:25 UTCwipe
435d 12hThu 3 Dec, 19:00 UTCFW force wipe
542d 10hThu 10 Dec, 16:25 UTCwipe

The first 48 hours of its last wipes

Thu 15 OctSun 4 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 15 Oct, 16:25 UTC13d ago 2 NaN running 0
1 Sun 4 Oct, 18:57 UTC24d ago 2 halved by day 4 10.9 days 0
2 Thu 1 Oct, 16:25 UTC27d ago 0 NaN 3.1 days 0
3 Thu 17 Sep, 16:27 UTC41d ago 1 halved by day 3 14 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4000 · seed 17762077
Map of SkiLtY
map
Procedural Map
size
4000
seed
17762077
Open on RustMaps

Server

srv.info()
address
37.187.77.118:28015
region
–
max players
8
group limit
8, the default
wipe schedule
–
last wipe
15 Oct 2026, 16:25 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 151 on average50/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average120/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average69/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average20/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average3/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average7/1000

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does SkiLtY rank?

Over the last seven days SkiLtY sits at #15,341 on player hours, in the top 69% of ranked servers.

How many players does SkiLtY hold at once?

Current row: 0 players on SkiLtY, against 8 slots. Over the last seven days it averaged 0 players.

About the server

What does performance look like on SkiLtY?

The 48-hour average is 115 server fps, with a low of 89. Entity numbers reached 93,690, and that includes buildings, deployables and the rest. Memory peaked at 2,350 MB. Low fps plus an entity count on the way up is the lag players report.

What is the Rust version on SkiLtY?

Version Rust network protocol 2634 and build 167781 on Linux is reported by SkiLtY. Steam updates your game for you, but the protocol must match to join.

How reliable is SkiLtY, and is it online now?

The current sample puts SkiLtY online. A restart about 1 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 167 of 168, 99%. The first row Rust Data holds for it is dated 13 September 2026.

Which location does SkiLtY run from?

No region is published by SkiLtY. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 37.187.77.118:28015.

Map and rules

What rules and settings are recorded for SkiLtY?

No gather rate appears in the name: SkiLtY. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.

What is the map on SkiLtY?

The game generates the map on SkiLtY: procedural, size 4,000, seed 17762077. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipes and dates

On what schedule does SkiLtY wipe?

The wipe rhythm for SkiLtY is every other Thursday at 16:25 UTC. Thursday 29 October at 16:25 UTC is when the next wipe is due. The world it runs now was generated 13 days 13 hours ago.

What is wipe day on SkiLtY like?

Across recent wipes the busiest point averaged 1 players. Peak population on the latest wipe came 2 hours in. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. Otherwise the crowd fell below half by day 3.5.

Lists and tags

Where does SkiLtY appear among Rust Data lists and filters?

The Rust Data lists that SkiLtY fits are: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the server tags on SkiLtY?

These tags are published by SkiLtY and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp8 (Max players): The server lists 8 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): Build number: 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way to join SkiLtY?

The manual route: launch Rust, F1, then client.connect 37.187.77.118:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp8,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp8
Max players The server lists 8 slots.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167781
Build Build number: 167781.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 32,693 players 11,617 servers online