Online 37.187.77.118:28015 checked 8m ago
SkiLtY
Connect
srv = rust.server("37.187.77.118:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · fixed weekdays
srv.wipe_schedule()
Next wipe Thursday 29 October, 16:25 UTC, in 10h. # Every other Thursday at 16:25 UTC · medium confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 10h | Thu 29 Oct, 16:25 UTC | wipe |
| 1 | 7d 12h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 2 | 14d 10h | Thu 12 Nov, 16:25 UTC | wipe |
| 3 | 28d 10h | Thu 26 Nov, 16:25 UTC | wipe |
| 4 | 35d 12h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 5 | 42d 10h | Thu 10 Dec, 16:25 UTC | wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 15 Oct, 16:25 UTC13d ago | 2 | NaN | running | 0 |
| 1 | Sun 4 Oct, 18:57 UTC24d ago | 2 | halved by day 4 | 10.9 days | 0 |
| 2 | Thu 1 Oct, 16:25 UTC27d ago | 0 | NaN | 3.1 days | 0 |
| 3 | Thu 17 Sep, 16:27 UTC41d ago | 1 | halved by day 3 | 14 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4000 · seed 17762077
- map
- Procedural Map
- size
- 4000
- seed
- 17762077
Server
srv.info()- address
- 37.187.77.118:28015
- region
- –
- max players
- 8
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 15 Oct 2026, 16:25 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 151 on average | 50/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 120/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 69/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 20/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 3/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 7/1000 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does SkiLtY rank?
Over the last seven days SkiLtY sits at #15,341 on player hours, in the top 69% of ranked servers.
How many players does SkiLtY hold at once?
Current row: 0 players on SkiLtY, against 8 slots. Over the last seven days it averaged 0 players.
About the server
What does performance look like on SkiLtY?
The 48-hour average is 115 server fps, with a low of 89. Entity numbers reached 93,690, and that includes buildings, deployables and the rest. Memory peaked at 2,350 MB. Low fps plus an entity count on the way up is the lag players report.
What is the Rust version on SkiLtY?
Version Rust network protocol 2634 and build 167781 on Linux is reported by SkiLtY. Steam updates your game for you, but the protocol must match to join.
How reliable is SkiLtY, and is it online now?
The current sample puts SkiLtY online. A restart about 1 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 167 of 168, 99%. The first row Rust Data holds for it is dated 13 September 2026.
Which location does SkiLtY run from?
No region is published by SkiLtY. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 37.187.77.118:28015.
Map and rules
What rules and settings are recorded for SkiLtY?
No gather rate appears in the name: SkiLtY. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.
What is the map on SkiLtY?
The game generates the map on SkiLtY: procedural, size 4,000, seed 17762077. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipes and dates
On what schedule does SkiLtY wipe?
The wipe rhythm for SkiLtY is every other Thursday at 16:25 UTC. Thursday 29 October at 16:25 UTC is when the next wipe is due. The world it runs now was generated 13 days 13 hours ago.
What is wipe day on SkiLtY like?
Across recent wipes the busiest point averaged 1 players. Peak population on the latest wipe came 2 hours in. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. Otherwise the crowd fell below half by day 3.5.
Lists and tags
Where does SkiLtY appear among Rust Data lists and filters?
The Rust Data lists that SkiLtY fits are: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the server tags on SkiLtY?
These tags are published by SkiLtY and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp8 (Max players): The server lists 8 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): Build number: 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way to join SkiLtY?
The manual route: launch Rust, F1, then client.connect 37.187.77.118:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.