Offline 37.192.96.75:28025 checked 40d ago
My Rust Server [TEST]
Connect
srv = rust.server("37.192.96.75:28026")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 37.192.96.75:28025
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 15 Sep 2026, 16:34 UTC
- hostname
- –
- first seen
- 17 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 163 on average | 48/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 132/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 113 on average | 61/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 87 on average | 58/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 13/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 14/1000 |
Quick answers
From the figures on this page.
Population data
What position does My Rust Server [TEST] take in the server rankings?
Rank #13,308 on seven-day player hours for My Rust Server [TEST], within the top – of all ranked servers.
How many players does My Rust Server [TEST] hold at once?
My Rust Server [TEST] returns no live count at this refresh, having last been seen 40 days 15 hours ago.
Server facts
Which Rust version is My Rust Server [TEST] on?
The build is Rust network protocol 2633 and build 163794 on Windows, run by My Rust Server [TEST]. Joining needs the same protocol on your game; Steam handles the update.
How reliable is My Rust Server [TEST], and is it up?
Offline now for My Rust Server [TEST], last seen 40 days 15 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 17 September 2026.
In which location is My Rust Server [TEST] hosted?
No region is published by My Rust Server [TEST]. Rust Data does not look up where the machine stands; it shows where a server says it is. 37.192.96.75:28025 is its address.
Rules, settings, map
Which settings and rules does My Rust Server [TEST] run?
The name My Rust Server [TEST] carries no gather rate. The group limit sits at the default of 8 players. Game mode survival, with this note: the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.
Which map has My Rust Server [TEST] loaded?
The game generates its map: procedural, on My Rust Server [TEST].
Wipe data
When does My Rust Server [TEST] wipe, and on what schedule?
A rhythm cannot be read from the wipes of My Rust Server [TEST] on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 42 days 7 hours ago, and that is the one in play.
Tags, lists
Which Rust Data filters and lists contain My Rust Server [TEST]?
The Rust Data lists that My Rust Server [TEST] fits are: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on My Rust Server [TEST]?
The game's server browser reads these tags from My Rust Server [TEST]: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): Slot count: 50; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): To join, your game must run protocol 2633; cs163794 (Build): Build number: 163794; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
How can I connect to My Rust Server [TEST]?
In Rust, F1 opens the console: type client.connect 37.192.96.75:28025. Launch Rust on this page does the same by opening the game through Steam and connecting.