Online 37.195.106.65:35461 checked 13m ago
Siberia [PVE] Hardcore
Connect
srv = rust.server("37.195.106.65:35462")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 15% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 2h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 2h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 8, 43 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 19:30 UTC FW27d ago | 8 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4250 · seed 120196201
- map
- Procedural Map
- size
- 4250
- seed
- 120196201
Server
srv.info()- address
- 37.195.106.65:35461
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 1 Oct 2026, 19:30 UTC
- hostname
- –
- first seen
- 13 Sep 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Krizalium | PvE Hardcore | No Map | Loot Scarcity | AI | groups of 16+ · monthly · 8 on average | 9/51 |
| 1 | [RU] GoPVE / Hardcore / NPC / AI / Raid | EU · no group limit · monthly · 6 on average | 12/96 |
| 2 | OUTSIDE | Hardcore Survival PvE | NPCs / Quests / Progression | groups of 8+ · monthly · 4 on average | 9/50 |
| 3 | Dark Void | Custom PvE | NPCs + Events | Hardcore | groups of 8+ · monthly · 2 on average | 4/100 |
| 4 | |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore | no group limit · 1x · monthly · 2 on average | 2/200 |
| 5 | Terc's Ultra Hardcore PvE Paradise | Enjoy the agony! | NA · no group limit · monthly · 2 on average | 2/100 |
Quick answers
From the figures on this page.
Player counts
What position does Siberia [PVE] Hardcore take in the server rankings?
Player hours over seven days put Siberia [PVE] Hardcore at #3,295, in the top 15% of the ranked set.
How full does Siberia [PVE] Hardcore run?
The sample now reads 1 players for Siberia [PVE] Hardcore, out of 50 slots. Over the last seven days it averaged 1 players and peaked at 6. Averaged by hour over 48 hours, 15:00 UTC is the busiest, at 4 players.
Server facts
What does performance look like on Siberia [PVE] Hardcore?
The 48-hour average is 139 server fps, with a low of 6. Buildings, deployables and all else in the world took the count as high as 117,085 entities. A high of 4,215 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
Which Rust version is Siberia [PVE] Hardcore on?
Version Rust network protocol 2635 and build 168909 on Windows is reported by Siberia [PVE] Hardcore. The protocol has to match before you can join, and Steam does the updating.
How reliable is Siberia [PVE] Hardcore, and is it online now?
The current sample puts Siberia [PVE] Hardcore online. A restart about 12 hours ago is what its reported uptime implies. 167 of 168 hours up over the last 7 full days, or 99%. Its earliest recorded date in Rust Data is 13 September 2026.
Which location does Siberia [PVE] Hardcore run from?
There is no region published for Siberia [PVE] Hardcore. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 37.195.106.65:35461 is its address.
Map and rules
What rules and settings are recorded for Siberia [PVE] Hardcore?
You will not find a gather rate in the string Siberia [PVE] Hardcore. Eight players per group: that is the game's default, and it applies here. Recorded as hardcore, Facepunch at its most unforgiving. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. VAC is running: Valve's anti-cheat is on.
Which map has Siberia [PVE] Hardcore selected?
Size 4,250, seed 120196201: the procedural map on Siberia [PVE] Hardcore, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe schedule
When does Siberia [PVE] Hardcore wipe, and how often?
Once a month Siberia [PVE] Hardcore wipes, with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. The world it runs now was generated 27 days 20 hours ago. A monthly wipe schedule is published in its tags.
On Siberia [PVE] Hardcore, what happens on wipe day?
Recent wipes averaged 8 players at their peak. 43 hours after the latest wipe, the crowd reached its peak.
Tags and filters
Which lists on Rust Data hold Siberia [PVE] Hardcore, and which filters?
The Rust Data lists that Siberia [PVE] Hardcore fits are: Modded Rust servers and Rust PvE servers. Under these filters on the server list, it is listed: Type: Modded; Game mode: PvE and Hardcore; Server tag: Monthly ^m, Hardcore ^h, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the server tags on Siberia [PVE] Hardcore?
The game's server browser reads these tags from Siberia [PVE] Hardcore: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^h (Hardcore): Hardcore: the survival is harsher and the helpers fewer; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way into Siberia [PVE] Hardcore?
In Rust, F1 opens the console: type client.connect 37.195.106.65:35461. Launch Rust on this page does the same by opening the game through Steam and connecting. https://siberiapveh.gamestores.app is the website recorded for it.
