Online 46.146.234.109:39000 checked 6m ago
|PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore
Connect
srv = rust.server("46.146.234.109:39010")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 9% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 6d 11h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 6d 11h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 34d 11h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 11, 23 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 18:24 UTC FW28d ago | 11 | NaN | running | 3 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
6000 · seed 0- map
- Custom Map
- size
- 6000
- seed
- –
Server
srv.info()- address
- 46.146.234.109:39000
- region
- –
- max players
- 200
- group limit
- teams off
- wipe schedule
- monthly
- last wipe
- 1 Oct 2026, 18:24 UTC
- hostname
- –
- first seen
- 13 Sep 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Krizalium | PvE Hardcore | No Map | Loot Scarcity | AI | groups of 16+ · monthly · 7 on average | 0/51 |
| 1 | [RU] GoPVE / Hardcore / NPC / AI / Raid | EU · no group limit · monthly · 6 on average | 4/96 |
| 2 | OUTSIDE | Hardcore Survival PvE | NPCs / Quests / Progression | groups of 8+ · monthly · 4 on average | 8/50 |
| 3 | Dark Void | Custom PvE | NPCs + Events | Hardcore | groups of 8+ · monthly · 3 on average | 3/100 |
| 4 | Terc's Ultra Hardcore PvE Paradise | Enjoy the agony! | NA · no group limit · monthly · 2 on average | 2/100 |
| 5 | [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl | groups of 30+ · monthly · 53 on average | 24/300 |
Quick answers
From the figures on this page.
Population data
What position does |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore take in the server rankings?
Rank #2,053 on seven-day player hours for |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore, within the top 9% of all ranked servers.
How full does |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore run?
The sample now reads 5 players for |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore, out of 200 slots. Over the last seven days it averaged 2 players and peaked at 8. The 48-hour sample puts the busiest hour at 13:00 UTC, averaging 6 players.
Server data
What does performance look like on |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore?
Server fps over the last 48 hours averages 93; the floor is 74. Buildings, deployables and all else in the world took the count as high as 241,714 entities. The memory field tops out at 5,861 MB. Low fps plus an entity count on the way up is the lag players report.
Which Rust version is |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore on?
Version Rust network protocol 2635 and build 168909 on Windows is reported by |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore. Steam updates your game for you, but the protocol must match to join.
Is |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore up, and what does its uptime show?
Online is the state at the latest refresh for |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore. The uptime it reports puts the last restart about 3 hours ago. 167 of 168 hours up over the last 7 full days, or 99%. Its earliest recorded date in Rust Data is 13 September 2026.
Which location does |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore run from?
There is no region published for |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 46.146.234.109:39000.
Settings and map
Which rules apply on |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore, and what settings?
1x gather is what the name states, and the name is |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore. No group limit is published. Game mode hardcore, with this note: Facepunch at its most unforgiving. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. Anti-cheat status: VAC on.
What is the map on |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore?
Generated by the game at size 6,000, the map on |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore is procedural. Under map name you will find: Custom Map.
Wipe data
When does |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore wipe, and on what schedule?
Once a month |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore wipes, with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. A new world was started 28 days 12 hours ago, and that is the one in play. Its tags carry a monthly wipe schedule.
On |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore, what happens on wipe day?
Recent wipes averaged 11 players at their peak. 23 hours after the latest wipe, the crowd reached its peak.
Tags and filters
Where does |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore appear among Rust Data lists and filters?
The Rust Data lists that |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore fits are: Modded Rust servers and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE and Hardcore; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Wipe schedule: Monthly; Gather rate: 1x.
How should you read the server tags on |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore?
These tags are published by |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore and read by the game's server browser: gmhardcore (Game mode): The ruleset is hardcore, the harsher option; mp200 (Max players): Slot count: 200; ts0 (Group limit): The team system is off; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^p (PvE): PvE: the world is the threat, not other players; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way into |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore?
In Rust, F1 opens the console: type client.connect 46.146.234.109:39000. Launch Rust on this page does the same by opening the game through Steam and connecting.
