Rust Data

rustdata.spaceservers37.200.44.225:28016.ipynb

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Offline 37.200.44.225:28015 checked 27d ago

IWGamin - Test (Closed)

vanillamoddedoxide

Connect

srv = rust.server("37.200.44.225:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak –
rank #16,699 # top 70%
last wipe 31d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k21 Sep24 Sep27 Sep1 Oct4 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 27 Sep, 10:33 UTC31d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3500 · seed 12345
Map of IWGamin - Test (Closed)
map
Procedural Map
size
3500
seed
12345
Open on RustMaps

Server

srv.info()
address
37.200.44.225:28015
region
–
max players
100
group limit
8, the default
wipe schedule
–
last wipe
27 Sep 2026, 10:33 UTC
hostname
–
first seen
21 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 155 on average166/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average127/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average182/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average137/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average15/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average53/1000

Quick answers

From the figures on this page.

Population data

What position does IWGamin - Test (Closed) take in the server rankings?

Rank #16,699 on seven-day player hours for IWGamin - Test (Closed), within the top 70% of all ranked servers.

How many players does IWGamin - Test (Closed) hold at once?

IWGamin - Test (Closed) returns no live count at this refresh, having last been seen 27 days 12 hours ago.

About the server

What Rust version does IWGamin - Test (Closed) run?

The build is Rust network protocol 2633 and build 165217 on Linux, run by IWGamin - Test (Closed). Steam updates your game for you, but the protocol must match to join.

How reliable is IWGamin - Test (Closed), and is it online now?

Offline now for IWGamin - Test (Closed), last seen 27 days 12 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 21 September 2026.

Which location does IWGamin - Test (Closed) run from?

For IWGamin - Test (Closed), no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 37.200.44.225:28015 is its address.

Map and rules

Which rules apply on IWGamin - Test (Closed), and what settings?

No gather rate appears in the name: IWGamin - Test (Closed). Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the base game, where you gather, build and raid. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. Its own label is vanilla: facepunch's stock game, with rates, kits and rules untouched. VAC, Valve's anti-cheat, is enabled.

What is the map on IWGamin - Test (Closed)?

The game generates the map on IWGamin - Test (Closed): procedural, size 3,500, seed 12345. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipes and dates

On what schedule does IWGamin - Test (Closed) wipe?

The record for IWGamin - Test (Closed) holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 31 days ago, and that is the one in play.

What is wipe day on IWGamin - Test (Closed) like?

The average peak over recent wipes is 0 players. 0 hours after the latest wipe, the crowd reached its peak.

Tags and filters

Which lists on Rust Data hold IWGamin - Test (Closed), and which filters?

On Rust Data, IWGamin - Test (Closed) appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the server tags on IWGamin - Test (Closed)?

The game's server browser reads these tags from IWGamin - Test (Closed): gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): 100 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): To join, your game must run protocol 2633; cs165217 (Build): The server runs build 165217; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^v (Vanilla): Facepunch's stock game, with rates, kits and rules untouched; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

How can I connect to IWGamin - Test (Closed)?

The manual route: launch Rust, F1, then client.connect 37.200.44.225:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2633,^v,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp100
Max players 100 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2633
Protocol To join, your game must run protocol 2633.
cs165217
Build The server runs build 165217.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla Facepunch's stock game, with rates, kits and rules untouched.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 60,803 players 11,697 servers online