Offline 37.204.144.232:28017 checked 3d ago
TSSS
Connect
srv = rust.server("37.204.144.232:28018")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 37.204.144.232:28017
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 25 Oct 2026, 13:37 UTC
- hostname
- –
- first seen
- 25 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 149 on average | 174/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 120/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 119 on average | 143/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 78/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 62/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 85 on average | 241/700 |
Quick answers
From the figures on this page.
Population data
How does TSSS compare in the rankings?
Rank #12,795 on seven-day player hours for TSSS, within the top 57% of all ranked servers.
How many players does TSSS hold at once?
The current row shows TSSS offline; the last response was 3 days 23 hours ago. Over the last seven days it averaged 1 players and peaked at 1.
Server facts
What is the Rust version on TSSS?
Version Rust network protocol 2635 and build 168909 on Windows is reported by TSSS. Joining needs the same protocol on your game; Steam handles the update.
How reliable is TSSS, and is it online now?
Offline now for TSSS, last seen 3 days 23 hours ago. 0 of 72 hours up over the last 3 full days, or 0%. Rust Data logged it first on 25 October 2026.
Which location does TSSS run from?
There is no region published for TSSS. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 37.204.144.232:28017.
Map and rules
Which rules apply on TSSS, and what settings?
The name TSSS carries no gather rate. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.
What is the map on TSSS?
The game generates its map: procedural, on TSSS.
Wipes and dates
When does TSSS wipe, and how often?
A rhythm cannot be read from the wipes of TSSS on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 4 days 1 hours ago.
Tags and filters
Which lists on Rust Data hold TSSS, and which filters?
On Rust Data, TSSS appears in these lists: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How should you read the server tags on TSSS?
These tags are published by TSSS and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): Slot count: 10; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way to join TSSS?
Enter client.connect 37.204.144.232:28017 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.