Offline 37.228.233.212:28014 checked 45d ago
RDA's Rust - RE-1000-162v1
Connect
srv = rust.server("37.228.233.212:28015")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 37.228.233.212:28014
- region
- –
- max players
- 500
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 8 Sep 2026, 19:03 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 150 on average | 105/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 122/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 149/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 46/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 4/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 18/1000 |
Quick answers
From the figures on this page.
Population data
How does RDA's Rust - RE-1000-162v1 compare in the rankings?
Rank #15,187 on seven-day player hours for RDA's Rust - RE-1000-162v1, within the top – of all ranked servers.
What population does RDA's Rust - RE-1000-162v1 carry?
The current row shows RDA's Rust - RE-1000-162v1 offline; the last response was 45 days 16 hours ago.
About the server
What is the Rust version on RDA's Rust - RE-1000-162v1?
Version Rust network protocol 2633 and build 163794 on Linux is reported by RDA's Rust - RE-1000-162v1. The protocol has to match before you can join, and Steam does the updating.
How reliable is RDA's Rust - RE-1000-162v1, and is it up?
RDA's Rust - RE-1000-162v1 is offline at this refresh; the last response came 45 days 16 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.
Where does RDA's Rust - RE-1000-162v1 sit?
No region is published by RDA's Rust - RE-1000-162v1. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 37.228.233.212:28014.
Map and rules
What rules and settings are recorded for RDA's Rust - RE-1000-162v1?
No gather rate appears in the name: RDA's Rust - RE-1000-162v1. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: gather, build, raid: the standard loop. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.
Which map has RDA's Rust - RE-1000-162v1 loaded?
RDA's Rust - RE-1000-162v1 runs a procedural map, which the game generates.
Wipe schedule
On what schedule does RDA's Rust - RE-1000-162v1 wipe?
The record for RDA's Rust - RE-1000-162v1 holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 50 days 13 hours ago.
Lists and tags
Which lists on Rust Data hold RDA's Rust - RE-1000-162v1, and which filters?
These Rust Data lists include RDA's Rust - RE-1000-162v1: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on RDA's Rust - RE-1000-162v1?
The game's server browser reads these tags from RDA's Rust - RE-1000-162v1: gmrust (Game mode): Survival play, standard Rust; mp500 (Max players): 500 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): To join, your game must run protocol 2633; cs163794 (Build): Recorded game build: 163794; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way to join RDA's Rust - RE-1000-162v1?
In Rust, F1 opens the console: type client.connect 37.228.233.212:28014. Launch Rust on this page does the same by opening the game through Steam and connecting.