Rust Data

rustdata.spaceservers37.230.137.172:20901.ipynb

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Online EU 37.230.137.172:20900 checked 8m ago

RETRO RUST #4 X3 | VANILLA | NOLIMIT GLOBAL 2.10

3x weekly wipes vanillamoddedoxide

Connect

srv = rust.server("37.230.137.172:20901")
print(srv.connect_command)

Right now

srv.summary()
players now 0/150 # 0% full
7-day average 0 # peak 2
rank #8,120 # top 36% · #2105 in EU
last wipe 27d ago # weekly schedule
next wipe 4h # Fri 30 Oct, 09:14 UTC
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75106:0015:0001:0009:0018:0003:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040006:0015:0001:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 36% of all ranked servers, top 72% in EU. Ranked on player hours over the last seven days.

Wipe schedule · from its schedule tag

srv.wipe_schedule()

Next wipe Friday 30 October, 09:14 UTC, in 4h. # Its weekly schedule tag · low confidence

usual gap10.9 daysbetween real wipes
wipe-day peak4players, last three wipes
crowd held0%else halves by day 7

Coming wipes

inatkind
04hFri 30 Oct, 09:14 UTCwipe
16d 13hThu 5 Nov, 19:00 UTCFW force wipe
27d 4hFri 6 Nov, 09:14 UTCwipe
314d 4hFri 13 Nov, 09:14 UTCwipe
421d 4hFri 20 Nov, 09:14 UTCwipe
528d 4hFri 27 Nov, 09:14 UTCwipe
634d 13hThu 3 Dec, 19:00 UTCFW force wipe
735d 4hFri 4 Dec, 09:14 UTCwipe

The first 48 hours of its last wipes

Fri 2 OctMon 21 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 13 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 2 Oct, 09:14 UTC27d ago 3 NaN running 0
1 Mon 21 Sep, 11:25 UTC38d ago 4 halved by day 7 10.9 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3000 · seed 448763601
Map of RETRO RUST #4 X3 | VANILLA | NOLIMIT GLOBAL 2.10
map
Procedural Map
size
3000
seed
448763601
Open on RustMaps

Server

srv.info()
address
37.230.137.172:20900
region
EU
max players
150
group limit
8, the default
wipe schedule
weekly
last wipe
2 Oct 2026, 11:58 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
Добро пожаловать на четвертый сервер RETRO RUST · Магазин проекта retrorust.store · Полуклассический сервер · Бонус к добыче x3 · Ускоренный крафт · Ускоренная ночь · Оптимизация · Минимум доната · Оптимизация · Увеличенные стаки

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Atlas - EU 3x | No BPs | MondaysEU · groups of 16+ · 3x · weekly · 392 on average130/150
1Vital Rust - EU Mondays | 3x | No BPsEU · groups of 14+ · 3x · weekly · 185 on average67/125
2[EU] Upsurge Main | 3x Vanilla | 27/10EU · groups of 12+ · 3x · weekly · 99 on average5/100
3КЛАССИКА x3 | GGRust #3 | Для нoвичкoв 3xEU · groups of 8+ · 3x · weekly · 97 on average5/100
4Классика x3 для НОВИЧКОВ |Loot+|BigBoyRust|EU · groups of 8+ · 3x · weekly · 12 on average8/200
5[CCCP] STALIN RUST [TRIO|X3|LOOT+] 30.10EU · groups of 8+ · 3x · weekly · 1 on average0/200

Quick answers

From the figures on this page.

Player counts

How does RETRO RUST #4 X3 | VANILLA | NOLIMIT GLOBAL 2.10 compare in the rankings?

Ranked #8,120 on seven-day player hours, RETRO RUST #4 X3 | VANILLA | NOLIMIT GLOBAL 2.10 is #2,105 in Europe and in the top 36% of all ranked servers.

How many players does RETRO RUST #4 X3 | VANILLA | NOLIMIT GLOBAL 2.10 hold at once?

Current row: 0 players on RETRO RUST #4 X3 | VANILLA | NOLIMIT GLOBAL 2.10, against 150 slots. Over the last seven days it averaged 0 players and peaked at 2. Peak hour in the last 48 hours: 10:00 UTC, mean 1 players.

Server data

How smoothly does RETRO RUST #4 X3 | VANILLA | NOLIMIT GLOBAL 2.10 run?

Server fps over the last 48 hours averages 235; the floor is 226. Entity numbers reached 48,714, and that includes buildings, deployables and the rest. A high of 2,430 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.

What is the Rust version on RETRO RUST #4 X3 | VANILLA | NOLIMIT GLOBAL 2.10?

Rust network protocol 2635 and build 168909 on Linux is what RETRO RUST #4 X3 | VANILLA | NOLIMIT GLOBAL 2.10 runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is RETRO RUST #4 X3 | VANILLA | NOLIMIT GLOBAL 2.10, and is it online now?

Online is the state at the latest refresh for RETRO RUST #4 X3 | VANILLA | NOLIMIT GLOBAL 2.10. Count back 21 hours from its reported uptime to get the last restart. Uptime of 95% across the last 7 full days: 159 hours of 168. Rust Data logged it first on 13 September 2026.

Which location does RETRO RUST #4 X3 | VANILLA | NOLIMIT GLOBAL 2.10 run from?

In Europe, RETRO RUST #4 X3 | VANILLA | NOLIMIT GLOBAL 2.10 lists itself, using the EU tag. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 37.230.137.172:20900.

Rules, settings, map

Which settings and rules does RETRO RUST #4 X3 | VANILLA | NOLIMIT GLOBAL 2.10 run?

Gather sits at 3x, read from the server's own name: RETRO RUST #4 X3 | VANILLA | NOLIMIT GLOBAL 2.10. The group limit sits at the default of 8 players. Game mode survival, with this note: gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. The description says vanilla, which here means no changed rates, kits or rules: the game as Facepunch ships it. Anti-cheat status: VAC on.

Which map has RETRO RUST #4 X3 | VANILLA | NOLIMIT GLOBAL 2.10 loaded?

Size 3,000, seed 448763601: the procedural map on RETRO RUST #4 X3 | VANILLA | NOLIMIT GLOBAL 2.10, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe schedule

On what schedule does RETRO RUST #4 X3 | VANILLA | NOLIMIT GLOBAL 2.10 wipe?

The tag sets the prediction: RETRO RUST #4 X3 | VANILLA | NOLIMIT GLOBAL 2.10 has too few wipes on record to confirm its schedule. The schedule puts the next wipe on Friday 30 October at 09:14 UTC. A new world was started 27 days 17 hours ago, and that is the one in play. The tags list wipes as weekly.

What is wipe day on RETRO RUST #4 X3 | VANILLA | NOLIMIT GLOBAL 2.10 like?

Recent wipes averaged 4 players at their peak. Peak population on the latest wipe came 13 hours in. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. Otherwise the crowd fell below half by day 7.

Tags and filters

Where does RETRO RUST #4 X3 | VANILLA | NOLIMIT GLOBAL 2.10 appear among Rust Data lists and filters?

On Rust Data, RETRO RUST #4 X3 | VANILLA | NOLIMIT GLOBAL 2.10 appears in these lists: EU Rust servers, Modded Rust servers and 3x Rust servers, filtered live. It appears under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 3x.

Which meanings do the tags on RETRO RUST #4 X3 | VANILLA | NOLIMIT GLOBAL 2.10 hold?

The game's server browser reads these tags from RETRO RUST #4 X3 | VANILLA | NOLIMIT GLOBAL 2.10: gmvanilla (Game mode): Survival in vanilla form; mp150 (Max players): The server lists 150 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^w (Weekly): The interval is one week; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game; EU (Europe): The server browser files it under Europe. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

What is the way to join RETRO RUST #4 X3 | VANILLA | NOLIMIT GLOBAL 2.10?

In Rust, F1 opens the console: type client.connect 37.230.137.172:20900. Launch Rust on this page does the same by opening the game through Steam and connecting. You will find its website at http://retrorust.store.

Server tags · what each one means

srv.tags.decode()

Published as mp150,ptrak,$r?,v2635,^w,^v,EU,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp150
Max players The server lists 150 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build The server runs build 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Wipe schedule

^w
Weekly The interval is one week.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 38,505 players 11,623 servers online