Offline 37.230.162.91:10000 checked 3d ago
A Rust Server
Connect
srv = rust.server("37.230.162.91:10001")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Tue 13 Oct, 01:12 UTC16d ago | 0 | NaN | running | 0 |
| 1 | Tue 6 Oct, 15:33 UTC22d ago | 0 | NaN | 6.4 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4250 · seed 2081051635
- map
- Procedural Map
- size
- 4250
- seed
- 2081051635
Server
srv.info()- address
- 37.230.162.91:10000
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 13 Oct 2026, 01:12 UTC
- hostname
- –
- first seen
- 6 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 149 on average | 143/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 122/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 186/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 78/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 10/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 20/1000 |
Quick answers
From the figures on this page.
Player counts
How does A Rust Server compare in the rankings?
Rank #15,338 on seven-day player hours for A Rust Server, within the top 69% of all ranked servers.
How many players does A Rust Server hold at once?
The current row shows A Rust Server offline; the last response was 3 days 16 hours ago. Over the last seven days it averaged 0 players.
Server data
Which Rust version is A Rust Server on?
Rust network protocol 2634 and build 167781 on Linux is what A Rust Server runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is A Rust Server, and is it online now?
A Rust Server is offline at this refresh; the last response came 3 days 16 hours ago. Over the last 7 full days the hours up number 90 of 168, 54%. Rust Data logged it first on 6 October 2026.
Which location does A Rust Server run from?
For A Rust Server, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 37.230.162.91:10000.
Rules, settings, map
Which rules apply on A Rust Server, and what settings?
No gather rate appears in the name: A Rust Server. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: gather, build, raid: the standard loop. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Carbon. Vanilla, by its own description: untouched settings: rates, kits and rules as shipped. Anti-cheat status: VAC on.
Which map has A Rust Server loaded?
The game generates the map on A Rust Server: procedural, size 4,250, seed 2081051635. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe schedule
On what schedule does A Rust Server wipe?
Too few wipes are on record for A Rust Server to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 16 days 9 hours ago.
On A Rust Server, what happens on wipe day?
Across recent wipes the busiest point averaged 0 players. Peak population on the latest wipe came 0 hours in.
Lists and tags
Which lists on Rust Data hold A Rust Server, and which filters?
These Rust Data lists include A Rust Server: Modded Rust servers. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the server tags on A Rust Server?
The game's server browser reads these tags from A Rust Server: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): 50 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): The server runs build 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^v (Vanilla): Untouched settings: rates, kits and rules as shipped; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): The plugin framework in use is Carbon. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
How can I connect to A Rust Server?
In Rust, F1 opens the console: type client.connect 37.230.162.91:10000. Launch Rust on this page does the same by opening the game through Steam and connecting.