Rust Data

rustdata.spaceservers37.230.210.222:28016.ipynb

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Online 37.230.210.222:28015 checked 10m ago

Rustlandia Test

moddedcarbon

Connect

srv = rust.server("37.230.210.222:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/10 # 10% full
7-day average 0 # peak 1
rank #12,059 # top 54%
last wipe 11d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75115:0000:0009:0017:0003:0012:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040015:0000:0009:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct25 Oct27 Oct29 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

2000 · seed 543622
Map of Rustlandia Test
map
Procedural Map
size
2000
seed
543622
Open on RustMaps

Server

srv.info()
address
37.230.210.222:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
18 Oct 2026, 12:19 UTC
hostname
–
first seen
18 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 149 on average193/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average129/100
2404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average82/700
3RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average27/200
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 85 on average283/700
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average30/1000

Quick answers

From the figures on this page.

Population data

How does Rustlandia Test compare in the rankings?

Player hours over seven days put Rustlandia Test at #12,059, in the top 54% of the ranked set.

How full does Rustlandia Test run?

Rustlandia Test reports 1 players at this refresh, with 10 slots configured. Over the last seven days it averaged 0 players and peaked at 1. Peak hour in the last 48 hours: 12:00 UTC, mean 0 players.

About the server

How well does Rustlandia Test perform?

The 48-hour average is 192 server fps, with a low of 114. Entity numbers reached 15,737, and that includes buildings, deployables and the rest. A high of 1,865 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What is the Rust version on Rustlandia Test?

Version Rust network protocol 2635 and build 168909 on Windows is reported by Rustlandia Test. The protocol has to match before you can join, and Steam does the updating.

How reliable is Rustlandia Test, and is it up?

Rustlandia Test reports itself online at the current refresh. The uptime it reports puts the last restart about 2 days 21 hours ago. Uptime of 98% across the last 7 full days: 165 hours of 168. The first row Rust Data holds for it is dated 18 October 2026.

Which location does Rustlandia Test run from?

There is no region published for Rustlandia Test. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 37.230.210.222:28015.

Rules, settings, map

What rules and settings are recorded for Rustlandia Test?

No gather rate appears in the name: Rustlandia Test. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the base game, where you gather, build and raid. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Carbon. Anti-cheat status: VAC on.

Which map has Rustlandia Test loaded?

Size 2,000, seed 543622: the procedural map on Rustlandia Test, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe data

On what schedule does Rustlandia Test wipe?

Too few wipes are on record for Rustlandia Test to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 11 days 1 hours ago.

Tags and filters

Where does Rustlandia Test appear among Rust Data lists and filters?

The Rust Data lists that Rustlandia Test fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the server tags on Rustlandia Test?

Read by the game's server browser, the tags Rustlandia Test publishes are: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): The plugin framework in use is Carbon. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

What is the way to join Rustlandia Test?

In Rust, F1 opens the console: type client.connect 37.230.210.222:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players The server lists 10 slots.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build The server runs build 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Mods and access

^z
Modded The Modded section lists it, because plugins or settings change the game.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 75,280 players 11,830 servers online