Rust Data

rustdata.spaceservers37.26.136.61:28116.ipynb

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Online EU 37.26.136.61:28115 checked 19m ago

Waterworld

biweekly wipes vanillamoddedcarbon

Connect

srv = rust.server("37.26.136.61:28116")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak 1
rank #12,925 # top 58% · #2429 in EU
last wipe 7d ago # biweekly schedule
next wipe 6d 7h # Tue 3 Nov, 16:19 UTC

Players

srv.players.plot(range="48h")
AveragePeak
0123409:0018:0003:0013:0022:0007:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02040608009:0018:0003:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct24 Oct26 Oct28 Oct

Top 58% of all ranked servers, top 83% in EU. Ranked on player hours over the last seven days.

Wipe schedule · from its schedule tag

srv.wipe_schedule()

Next wipe Tuesday 3 November, 16:19 UTC, in 6d 7h. # Its biweekly schedule tag · low confidence

wipe-day peak1players, last three wipes

Coming wipes

inatkind
06d 7hTue 3 Nov, 16:19 UTCwipe
18d 10hThu 5 Nov, 19:00 UTCFW force wipe
220d 7hTue 17 Nov, 16:19 UTCwipe
334d 7hTue 1 Dec, 16:19 UTCwipe
436d 10hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 20 Oct, 16:19 UTC7d ago 1 NaN running 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

2500 · seed 1337
Map of Waterworld
map
Moldova_X1000
size
2500
seed
1337

Server

srv.info()
address
37.26.136.61:28115
region
EU
max players
100
group limit
8, the default
wipe schedule
biweekly
last wipe
20 Oct 2026, 16:19 UTC
hostname
–
first seen
19 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10EU · groups of 50+ · biweekly · 9 on average7/200
1RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮEU · groups of 8+ · biweekly · 7 on average4/200
2[ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026)EU · groups of 16+ · biweekly · 4 on average0/50
3РЕЛАКС #2 Х2|Для новичков| No LimitEU · groups of 10+ · biweekly · 3 on average1/200
4#1 [RU] РУССКИЙ КЛАССИКА R7ZONE.RUEU · groups of 10+ · biweekly · 3 on average0/300
5[EU][UK][HUN] Rust Hungary PVE/PVP OFFICIALEU · groups of 8+ · biweekly · 2 on average2/50

Quick answers

From the figures on this page.

Population

How does Waterworld compare in the rankings?

Ranked #12,925 on seven-day player hours, Waterworld is #2,429 in Europe and in the top 58% of all ranked servers.

How many players does Waterworld hold at once?

Current row: 0 players on Waterworld, against 100 slots. Over the last seven days it averaged 0 players and peaked at 1.

About the server

What does performance look like on Waterworld?

Server fps over the last 48 hours averages 57; the floor is 46. Entity numbers reached 49,554, and that includes buildings, deployables and the rest. Memory peaked at 3,163 MB. What players call lag is these two fields together: low fps and a rising entity count.

Which Rust version is Waterworld on?

The build is Rust network protocol 2634 and build 167781 on Windows, run by Waterworld. The protocol has to match before you can join, and Steam does the updating.

How reliable is Waterworld, and is it up?

Waterworld reports itself online at the current refresh. A restart about 6 days 20 hours ago is what its reported uptime implies. Uptime of 100% across the last 7 full days: 168 hours of 168. Its earliest recorded date in Rust Data is 19 October 2026.

Where does Waterworld sit?

With its EU tag, Waterworld lists itself in Europe. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 37.26.136.61:28115.

Settings and map

Which rules apply on Waterworld, and what settings?

The name Waterworld carries no gather rate. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and gather, build, raid: the standard loop. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Carbon. Its own label is vanilla: facepunch's stock game, with rates, kits and rules untouched. VAC is running: Valve's anti-cheat is on.

Which map has Waterworld selected?

Waterworld runs a procedural map of size 2,500 with seed 1337, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page. Moldova_X1000 is what the map name field says.

Wipes and dates

When does Waterworld wipe, and how often?

The prediction follows the tag, because Waterworld's wipes on record are too few to confirm the schedule. The schedule puts the next wipe on Tuesday 3 November at 16:19 UTC. This world was created 7 days 16 hours ago. Its tags carry a wipe schedule of every two weeks.

On Waterworld, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. The crowd on the latest wipe topped out 0 hours after it began.

Tags and filters

Which lists on Rust Data hold Waterworld, and which filters?

On Rust Data, Waterworld appears in these lists: EU Rust servers and Modded Rust servers. It appears under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

How should you read the server tags on Waterworld?

These tags are published by Waterworld and read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): The server lists 100 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^b (Biweekly): Wipes run on a two-week cycle; ^v (Vanilla): Facepunch's stock game, with rates, kits and rules untouched; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): The plugin framework in use is Carbon; EU (Europe): In the server browser it sits under Europe. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way to join Waterworld?

In Rust, F1 opens the console: type client.connect 37.26.136.61:28115. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2634,^z,^y,^b,^v,EU,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp100
Max players The server lists 100 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167781
Build Recorded game build: 167781.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Wipes run on a two-week cycle.

Difficulty

^v
Vanilla Facepunch's stock game, with rates, kits and rules untouched.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon The plugin framework in use is Carbon.

Region

EU
Europe In the server browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 46,883 players 11,635 servers online