Offline 37.48.20.204:28045 checked 4h ago
Plugin Test
Connect
srv = rust.server("37.48.20.204:28047")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 25% of all ranked servers. Ranked on player hours over the last seven days.
World resets · a new world every few hours; none of these counts as a wipe
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Tue 27 Oct, 12:11 UTC1d ago | NaN | NaN | NaN | 0 |
| 1 | Fri 23 Oct, 07:50 UTC5d ago | NaN | NaN | NaN | 1 |
| 2 | Fri 23 Oct, 05:47 UTC5d ago | NaN | NaN | NaN | 0 |
| 3 | Thu 22 Oct, 21:08 UTC6d ago | NaN | NaN | NaN | 1 |
| 4 | Thu 22 Oct, 19:55 UTC6d ago | NaN | NaN | NaN | 0 |
| 5 | Thu 22 Oct, 14:40 UTC6d ago | NaN | NaN | NaN | 0 |
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 37.48.20.204:28045
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- resets constantly
- hostname
- –
- first seen
- 22 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 28.10 | EU · groups of 8+ · weekly · 120 on average | 24/300 |
| 1 | RaidLab | groups of 8+ · 25 on average | 200/50 |
| 2 | EU Hub 01 | EU · groups of 1000+ · 24 on average | 4/3300 |
| 3 | 404 RUST / ДЛЯ НОВИЧКОВ / МОСКОВСКИЙ 29.10 | EU · groups of 8+ · monthly · 2 on average | 3/300 |
| 4 | A Shockbyte Rust Server | groups of 8+ · 2 on average | 1/40 |
| 5 | [IR][1X] Mz RUST | No KIT | SkinBox | Vanilla+ | groups of 8+ · 1x · 2 on average | 0/50 |
Quick answers
From the figures on this page.
Population
How does Plugin Test compare in the rankings?
Rank #5,647 on seven-day player hours for Plugin Test, within the top 25% of all ranked servers.
How full does Plugin Test run?
Offline now for Plugin Test, with the last sample 4 hours ago. Over the last seven days it averaged 0 players and peaked at 1. Peak hour in the last 48 hours: 17:00 UTC, mean 1 players.
Server data
What is the Rust version on Plugin Test?
Rust network protocol 2635 and build 168909 on Windows is what Plugin Test runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Plugin Test, and is it up?
Plugin Test is offline at this refresh; the last response came 4 hours ago. Uptime of 77% across the last 6 full days: 111 hours of 144. Rust Data logged it first on 22 October 2026.
Where does Plugin Test sit?
For Plugin Test, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 37.48.20.204:28045.
Rules, settings, map
What rules and settings are recorded for Plugin Test?
The name Plugin Test carries no gather rate. Eight players per group: that is the game's default, and it applies here. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
Which map has Plugin Test selected?
The game generates its map: procedural, on Plugin Test.
Wipe schedule
When does Plugin Test wipe, and on what schedule?
Plugin Test starts a fresh world on a few-hour cycle, keeps no wipe schedule, and those resets are not wipes.
Lists and tags
Which lists on Rust Data hold Plugin Test, and which filters?
These Rust Data lists include Plugin Test: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
How should you read the server tags on Plugin Test?
These tags are published by Plugin Test and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): Slot count: 10; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
How can I connect to Plugin Test?
The manual route: launch Rust, F1, then client.connect 37.48.20.204:28045. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.