Offline 37.67.194.228:28015 checked 6d ago
LOCAL_MAIN
Connect
srv = rust.server("37.67.194.228:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 22 Oct, 11:19 UTC6d ago | 1 | NaN | running | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Custom Map
- size
- –
- seed
- –
Server
srv.info()- address
- 37.67.194.228:28015
- region
- –
- max players
- 5
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 22 Oct 2026, 11:19 UTC
- hostname
- –
- first seen
- 22 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 157 on average | 53/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 124/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 41/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 92 on average | 52/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 8/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 7/1000 |
Quick answers
From the figures on this page.
Population data
What position does LOCAL_MAIN take in the server rankings?
Over the last seven days LOCAL_MAIN sits at #13,109 on player hours, in the top 59% of ranked servers.
What population does LOCAL_MAIN carry?
The current row shows LOCAL_MAIN offline; the last response was 6 days 10 hours ago. Over the last seven days it averaged 0 players and peaked at 1.
About the server
What Rust version does LOCAL_MAIN run?
The build is Rust network protocol 2634 and build 167781 on Windows, run by LOCAL_MAIN. Joining needs the same protocol on your game; Steam handles the update.
How reliable is LOCAL_MAIN, and is it up?
Offline now for LOCAL_MAIN, last seen 6 days 10 hours ago. 0 of 120 hours up over the last 5 full days, or 0%. Rust Data logged it first on 22 October 2026.
Which location does LOCAL_MAIN run from?
There is no region published for LOCAL_MAIN. Rust Data does not look up where the machine stands; it shows where a server says it is. 37.67.194.228:28015 is its address.
Rules, settings, map
What rules and settings are recorded for LOCAL_MAIN?
No gather rate appears in the name: LOCAL_MAIN. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. VAC is running: Valve's anti-cheat is on.
Wipe data
When does LOCAL_MAIN wipe, and how often?
Too few wipes are on record for LOCAL_MAIN to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 6 days 12 hours ago, and that is the one in play.
What is wipe day on LOCAL_MAIN like?
The average peak over recent wipes is 1 players. The crowd on the latest wipe topped out 0 hours after it began.
Tags and filters
Which Rust Data filters and lists contain LOCAL_MAIN?
These Rust Data lists include LOCAL_MAIN: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How should you read the server tags on LOCAL_MAIN?
These tags are published by LOCAL_MAIN and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp5 (Max players): The server lists 5 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): The server runs build 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way to join LOCAL_MAIN?
Enter client.connect 37.67.194.228:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.