Rust Data

rustdata.spaceservers37.79.254.3:28017.ipynb

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Offline 37.79.254.3:28015 checked 17d ago

Krezos Project mod x1

1x vanillamoddedoxide

Connect

srv = rust.server("37.79.254.3:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/50 # 2% full
7-day average 0 # peak –
rank #13,631 # top 62%
last wipe 18d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep1 Oct6 Oct12 Oct17 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held67%else halves by day 3

The first 48 hours of its last wipes

Fri 9 OctWed 7 OctSat 3 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 25 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 9 Oct, 15:18 UTC18d ago 1 NaN running 1
1 Wed 7 Oct, 18:16 UTC20d ago 1 NaN 1.9 days 0
2 Sat 3 Oct, 14:58 UTC24d ago 1 held half 4.1 days 0
3 Fri 2 Oct, 19:38 UTC25d ago 1 NaN 0.8 days 0
4 Tue 22 Sep, 17:51 UTC35d ago 2 halved by day 3 10.1 days 2
5 Wed 16 Sep, 15:06 UTC41d ago 2 held half 6.1 days 0
6 Tue 15 Sep, 16:56 UTC42d ago 2 NaN 0.9 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
Custom Map
size
–
seed
–

Server

srv.info()
address
37.79.254.3:28015
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
9 Oct 2026, 15:18 UTC
hostname
–
first seen
15 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 155 on average167/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average135/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average186/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average126/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average14/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average50/1000

Quick answers

From the figures on this page.

Population

What position does Krezos Project mod x1 take in the server rankings?

Rank #13,631 on seven-day player hours for Krezos Project mod x1, within the top 62% of all ranked servers.

How full does Krezos Project mod x1 run?

The current row shows Krezos Project mod x1 offline; the last response was 17 days 18 hours ago.

About the server

What Rust version does Krezos Project mod x1 run?

The build is Rust network protocol 2634 and build 167398 on Windows, run by Krezos Project mod x1. Steam updates your game for you, but the protocol must match to join.

How reliable is Krezos Project mod x1, and is it online now?

Krezos Project mod x1 is offline at this refresh; the last response came 17 days 18 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 15 September 2026.

Where does Krezos Project mod x1 sit?

There is no region published for Krezos Project mod x1. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 37.79.254.3:28015.

Settings and map

Which settings and rules does Krezos Project mod x1 run?

Gather sits at 1x, read from the server's own name: Krezos Project mod x1. The group limit sits at the default of 8 players. Recorded as survival, the base game, where you gather, build and raid. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. The description says vanilla, which here means facepunch's stock game, with rates, kits and rules untouched. VAC is running: Valve's anti-cheat is on.

Wipes and dates

On what schedule does Krezos Project mod x1 wipe?

No next wipe can be predicted for Krezos Project mod x1, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 18 days 19 hours ago.

What is wipe day on Krezos Project mod x1 like?

The average peak over recent wipes is 1 players. Peak population on the latest wipe came 25 hours in. Recent wipes kept the crowd above half the peak until the next wipe 67% of the time. Otherwise the crowd fell below half by day 3.

Tags and filters

Where does Krezos Project mod x1 appear among Rust Data lists and filters?

The Rust Data lists that Krezos Project mod x1 fits are: Modded Rust servers. Under these filters on the server list, it is listed: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 1x.

Which meanings do the tags on Krezos Project mod x1 hold?

Read by the game's server browser, the tags Krezos Project mod x1 publishes are: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs167398 (Build): The server runs build 167398; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^v (Vanilla): Facepunch's stock game, with rates, kits and rules untouched; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way to join Krezos Project mod x1?

The manual route: launch Rust, F1, then client.connect 37.79.254.3:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2634,^v,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp50
Max players The server lists 50 slots.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol To join, your game must run protocol 2634.
cs167398
Build The server runs build 167398.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Difficulty

^v
Vanilla Facepunch's stock game, with rates, kits and rules untouched.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 58,110 players 11,678 servers online