Rust Data

rustdata.spaceservers38.107.232.37:26006.ipynb

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Online 38.107.232.37:26004 checked 6m ago

SDG PvE (integration)

moddedoxide

Connect

srv = rust.server("38.107.232.37:26006")
print(srv.connect_command)

Right now

srv.summary()
players now 0/20 # 0% full
7-day average 0 # peak –
rank #15,335 # top 69%
last wipe 9d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123409:0018:0003:0012:0022:0007:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct25 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
38.107.232.37:26004
region
–
max players
20
group limit
8, the default
wipe schedule
–
last wipe
19 Oct 2026, 15:44 UTC
hostname
–
first seen
19 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 149 on average109/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average125/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average167/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average52/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average5/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average22/1000

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does SDG PvE (integration) rank?

Player hours over seven days put SDG PvE (integration) at #15,335, in the top 69% of the ranked set.

What population does SDG PvE (integration) carry?

Current row: 0 players on SDG PvE (integration), against 20 slots. Over the last seven days it averaged 0 players.

Server data

What Rust version does SDG PvE (integration) run?

Version Rust network protocol 2635 and build 168909 on Linux is reported by SDG PvE (integration). The protocol has to match before you can join, and Steam does the updating.

Is SDG PvE (integration) up, and what does its uptime show?

SDG PvE (integration) reports itself online at the current refresh. Over the last 7 full days the hours up number 167 of 168, 99%. The first row Rust Data holds for it is dated 19 October 2026.

Where does SDG PvE (integration) sit?

For SDG PvE (integration), no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 38.107.232.37:26004 is its address.

Settings and map

Which rules apply on SDG PvE (integration), and what settings?

You will not find a gather rate in the string SDG PvE (integration). Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. VAC is running: Valve's anti-cheat is on.

What is the map on SDG PvE (integration)?

A procedural map runs on SDG PvE (integration), generated by the game.

Wipe schedule

On what schedule does SDG PvE (integration) wipe?

Too few wipes are on record for SDG PvE (integration) to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 9 days 17 hours ago.

Lists and tags

Where does SDG PvE (integration) appear among Rust Data lists and filters?

The Rust Data lists that SDG PvE (integration) fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the server tags on SDG PvE (integration)?

These tags are published by SDG PvE (integration) and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp20 (Max players): Slot count: 20; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

How can I connect to SDG PvE (integration)?

Enter client.connect 38.107.232.37:26004 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp20
Max players Slot count: 20.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 47,233 players 11,652 servers online