Online 38.25.44.231:28015 checked 12m ago
Nash Rust PvE
Connect
srv = rust.server("38.25.44.231:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 38.25.44.231:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 18 Oct 2026, 23:36 UTC
- hostname
- –
- first seen
- 18 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 149 on average | 30/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 123/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 121 on average | 48/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 16/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 93 on average | 48/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 218/260 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does Nash Rust PvE rank?
Rank #15,262 on seven-day player hours for Nash Rust PvE, within the top 69% of all ranked servers.
How many players does Nash Rust PvE hold at once?
Nash Rust PvE reports 0 players at this refresh, with 10 slots configured. Over the last seven days it averaged 0 players.
About the server
Which Rust version is Nash Rust PvE on?
Rust network protocol 2634 and build 167781 on Linux is what Nash Rust PvE runs. Steam updates your game for you, but the protocol must match to join.
Is Nash Rust PvE up, and what does its uptime show?
The current sample puts Nash Rust PvE online. 143 of 168 hours up over the last 7 full days, or 85%. Rust Data logged it first on 18 October 2026.
Where does Nash Rust PvE sit?
There is no region published for Nash Rust PvE. Rust Data does not look up where the machine stands; it shows where a server says it is. 38.25.44.231:28015 is its address.
Map and rules
What rules and settings are recorded for Nash Rust PvE?
No gather rate appears in the name: Nash Rust PvE. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and gather, build, raid: the standard loop. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Carbon. VAC, Valve's anti-cheat, is enabled.
What is the map on Nash Rust PvE?
The game generates its map: procedural, on Nash Rust PvE.
Wipe data
On what schedule does Nash Rust PvE wipe?
A rhythm cannot be read from the wipes of Nash Rust PvE on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 11 days ago, and that is the one in play.
Tags, lists
Which lists on Rust Data hold Nash Rust PvE, and which filters?
On Rust Data, Nash Rust PvE appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the server tags on Nash Rust PvE?
Read by the game's server browser, the tags Nash Rust PvE publishes are: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): 10 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): The server runs build 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): The plugin framework in use is Carbon. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way into Nash Rust PvE?
In Rust, F1 opens the console: type client.connect 38.25.44.231:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.