Rust Data

rustdata.spaceservers38.64.18.124:28417.ipynb

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Offline 38.64.18.124:28415 checked 4d ago

RustDev release-2 test (local only)

moddedoxide

Connect

srv = rust.server("38.64.18.124:28417")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,338 # top 69%
last wipe 17d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k16 Oct19 Oct21 Oct24 Oct26 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.9 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Tue 20 OctTue 20 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 20 Oct, 23:09 UTC8d ago 1 NaN running 0
1 Tue 20 Oct, 01:09 UTC9d ago 1 NaN 0.9 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
38.64.18.124:28415
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
11 Oct 2026, 20:46 UTC
hostname
–
first seen
16 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 149 on average143/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average122/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average186/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average78/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average10/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average20/1000

Quick answers

From the figures on this page.

Population data

How does RustDev release-2 test (local only) compare in the rankings?

Over the last seven days RustDev release-2 test (local only) sits at #15,338 on player hours, in the top 69% of ranked servers.

What population does RustDev release-2 test (local only) carry?

Offline now for RustDev release-2 test (local only), with the last sample 4 days 10 hours ago. Over the last seven days it averaged 0 players.

Server facts

What is the Rust version on RustDev release-2 test (local only)?

The build is Rust network protocol 2635 and build 168909 on Windows, run by RustDev release-2 test (local only). Steam updates your game for you, but the protocol must match to join.

Is RustDev release-2 test (local only) up, and what does its uptime show?

The latest sample has RustDev release-2 test (local only) offline, with a last sighting 4 days 10 hours ago. 13 of 168 hours up over the last 7 full days, or 8%. Its earliest recorded date in Rust Data is 16 October 2026.

In which location is RustDev release-2 test (local only) hosted?

For RustDev release-2 test (local only), no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 38.64.18.124:28415.

Rules, settings, map

Which rules apply on RustDev release-2 test (local only), and what settings?

The name RustDev release-2 test (local only) carries no gather rate. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the usual game, with gathering, building and raiding. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. VAC is running: Valve's anti-cheat is on.

Which map has RustDev release-2 test (local only) loaded?

RustDev release-2 test (local only) runs a procedural map, which the game generates.

Wipes and dates

When does RustDev release-2 test (local only) wipe, and on what schedule?

Too few wipes are on record for RustDev release-2 test (local only) to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 17 days 13 hours ago.

On RustDev release-2 test (local only), what happens on wipe day?

Recent wipes averaged 1 players at their peak. Peak population on the latest wipe came 0 hours in.

Tags and filters

Where does RustDev release-2 test (local only) appear among Rust Data lists and filters?

These Rust Data lists include RustDev release-2 test (local only): Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on RustDev release-2 test (local only) hold?

The game's server browser reads these tags from RustDev release-2 test (local only): gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): Slot count: 10; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

What is the way to join RustDev release-2 test (local only)?

The manual route: launch Rust, F1, then client.connect 38.64.18.124:28415. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players Slot count: 10.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 57,954 players 11,720 servers online