Rust Data

rustdata.spaceservers38.64.18.124:28517.ipynb

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Offline 38.64.18.124:28515 checked 6d ago

RustDev release-3 test (local only)

moddedoxide

Connect

srv = rust.server("38.64.18.124:28517")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,318 # top 69%
last wipe 17d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k17 Oct19 Oct22 Oct24 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
38.64.18.124:28515
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
11 Oct 2026, 20:46 UTC
hostname
–
first seen
17 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 149 on average168/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average135/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average184/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average71/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average13/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average21/1000

Quick answers

From the figures on this page.

Population data

What position does RustDev release-3 test (local only) take in the server rankings?

Player hours over seven days put RustDev release-3 test (local only) at #15,318, in the top 69% of the ranked set.

How full does RustDev release-3 test (local only) run?

The current row shows RustDev release-3 test (local only) offline; the last response was 6 days 21 hours ago. Over the last seven days it averaged 0 players.

Server data

What Rust version does RustDev release-3 test (local only) run?

The build is Rust network protocol 2634 and build 167781 on Windows, run by RustDev release-3 test (local only). Joining needs the same protocol on your game; Steam handles the update.

How reliable is RustDev release-3 test (local only), and is it online now?

RustDev release-3 test (local only) is offline at this refresh; the last response came 6 days 21 hours ago. Over the last 7 full days the hours up number 3 of 168, 2%. Rust Data logged it first on 17 October 2026.

Where does RustDev release-3 test (local only) sit?

For RustDev release-3 test (local only), no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 38.64.18.124:28515.

Settings and map

Which rules apply on RustDev release-3 test (local only), and what settings?

The name RustDev release-3 test (local only) carries no gather rate. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. Anti-cheat status: VAC on.

Which map has RustDev release-3 test (local only) selected?

RustDev release-3 test (local only) runs a procedural map, which the game generates.

Wipe data

When does RustDev release-3 test (local only) wipe, and how often?

Too few wipes are on record for RustDev release-3 test (local only) to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 17 days 15 hours ago, and that is the one in play.

Lists and tags

Which lists on Rust Data hold RustDev release-3 test (local only), and which filters?

These Rust Data lists include RustDev release-3 test (local only): Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the server tags on RustDev release-3 test (local only)?

These tags are published by RustDev release-3 test (local only) and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): Slot count: 10; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): Build number: 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

How can I connect to RustDev release-3 test (local only)?

In Rust, F1 opens the console: type client.connect 38.64.18.124:28515. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players Slot count: 10.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167781
Build Build number: 167781.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 66,602 players 11,784 servers online