Rust Data

rustdata.spaceservers38.64.19.109:28517.ipynb

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Offline 38.64.19.109:28515 checked 13d ago

RustDev release-3 test (local only)

moddedoxide

Connect

srv = rust.server("38.64.19.109:28517")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,125 # top 70%
last wipe 17d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k11 Oct13 Oct15 Oct18 Oct20 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
38.64.19.109:28515
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
11 Oct 2026, 20:46 UTC
hostname
–
first seen
11 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 149 on average189/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average134/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 119 on average72/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average77/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average39/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 85 on average253/700

Quick answers

From the figures on this page.

Player counts

What position does RustDev release-3 test (local only) take in the server rankings?

Rank #15,125 on seven-day player hours for RustDev release-3 test (local only), within the top 70% of all ranked servers.

How full does RustDev release-3 test (local only) run?

RustDev release-3 test (local only) returns no live count at this refresh, having last been seen 13 days 14 hours ago.

Server data

Which Rust version is RustDev release-3 test (local only) on?

Rust network protocol 2634 and build 167781 on Windows is what RustDev release-3 test (local only) runs. Steam updates your game for you, but the protocol must match to join.

How reliable is RustDev release-3 test (local only), and is it online now?

The latest sample has RustDev release-3 test (local only) offline, with a last sighting 13 days 14 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 11 October 2026.

Where does RustDev release-3 test (local only) sit?

No region is published by RustDev release-3 test (local only). Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 38.64.19.109:28515.

Map and rules

What rules and settings are recorded for RustDev release-3 test (local only)?

You will not find a gather rate in the string RustDev release-3 test (local only). The group limit sits at the default of 8 players. Game mode survival, with this note: the base game, where you gather, build and raid. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. VAC is running: Valve's anti-cheat is on.

Which map has RustDev release-3 test (local only) loaded?

RustDev release-3 test (local only) runs a procedural map, which the game generates.

Wipe data

When does RustDev release-3 test (local only) wipe, and on what schedule?

A rhythm cannot be read from the wipes of RustDev release-3 test (local only) on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 17 days 17 hours ago.

Lists and tags

Which lists on Rust Data hold RustDev release-3 test (local only), and which filters?

On Rust Data, RustDev release-3 test (local only) appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the server tags on RustDev release-3 test (local only)?

These tags are published by RustDev release-3 test (local only) and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): 10 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

What is the way to join RustDev release-3 test (local only)?

The manual route: launch Rust, F1, then client.connect 38.64.19.109:28515. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players 10 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs167781
Build Recorded game build: 167781.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 80,135 players 11,826 servers online