Rust Data

rustdata.spaceservers38.86.7.119:65000.ipynb

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Offline 38.86.7.119:28115 checked 27d ago

RustySMP - Closed Beta (Whitelist)

moddedcarbon

Connect

srv = rust.server("38.86.7.119:65000")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,916 # top 69%
last wipe 43d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
38.86.7.119:28115
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
15 Sep 2026, 23:25 UTC
hostname
–
first seen
18 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 151 on average59/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average131/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average86/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average28/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average3/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average9/1000

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does RustySMP - Closed Beta (Whitelist) rank?

Player hours over seven days put RustySMP - Closed Beta (Whitelist) at #15,916, in the top 69% of the ranked set.

How many players does RustySMP - Closed Beta (Whitelist) hold at once?

Offline now for RustySMP - Closed Beta (Whitelist), with the last sample 27 days ago.

Server data

Which Rust version is RustySMP - Closed Beta (Whitelist) on?

Rust network protocol 2633 and build 163207 on Windows is what RustySMP - Closed Beta (Whitelist) runs. Steam updates your game for you, but the protocol must match to join.

How reliable is RustySMP - Closed Beta (Whitelist), and is it up?

The latest sample has RustySMP - Closed Beta (Whitelist) offline, with a last sighting 27 days ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 18 September 2026.

Which location does RustySMP - Closed Beta (Whitelist) run from?

For RustySMP - Closed Beta (Whitelist), no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 38.86.7.119:28115.

Rules, settings, map

Which rules apply on RustySMP - Closed Beta (Whitelist), and what settings?

The name RustySMP - Closed Beta (Whitelist) carries no gather rate. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Carbon plugins run on it. VAC, Valve's anti-cheat, is enabled.

Which map has RustySMP - Closed Beta (Whitelist) selected?

RustySMP - Closed Beta (Whitelist) runs a procedural map, which the game generates.

Wipes and dates

When does RustySMP - Closed Beta (Whitelist) wipe, and on what schedule?

The record for RustySMP - Closed Beta (Whitelist) holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 43 days 7 hours ago, and that is the one in play.

Tags and filters

Where does RustySMP - Closed Beta (Whitelist) appear among Rust Data lists and filters?

The Rust Data lists that RustySMP - Closed Beta (Whitelist) fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the server tags on RustySMP - Closed Beta (Whitelist)?

The game's server browser reads these tags from RustySMP - Closed Beta (Whitelist): gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): 10 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs163207 (Build): Build number: 163207; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): Runs on Carbon for plugins. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

What is the way to join RustySMP - Closed Beta (Whitelist)?

In Rust, F1 opens the console: type client.connect 38.86.7.119:28115. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2633,gmrust,cs163207,ts8,^z,^y

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players 10 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2633
Protocol Protocol 2633 is required; a different game version cannot connect.
cs163207
Build Build number: 163207.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Mods and access

^z
Modded The Modded section lists it, because plugins or settings change the game.
^y
Carbon Runs on Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 34,171 players 11,614 servers online