Online NA 40.160.2.225:28015 checked 9m ago
A Rust Server
Connect
srv = rust.server("40.160.2.225:28014")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.
Wipe schedule · from its schedule tag
srv.wipe_schedule()
Next wipe Saturday 31 October, 15:04 UTC, in 3d 1h. # Its biweekly schedule tag · low confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 3d 1h | Sat 31 Oct, 15:04 UTC | wipe |
| 1 | 8d 5h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 2 | 17d 1h | Sat 14 Nov, 15:04 UTC | wipe |
| 3 | 31d 1h | Sat 28 Nov, 15:04 UTC | wipe |
| 4 | 36d 5h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sat 3 Oct, 15:04 UTC24d ago | 0 | NaN | running | 0 |
| 1 | Mon 14 Sep, 20:47 UTC43d ago | 0 | NaN | 18.8 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 1
- map
- Procedural Map
- size
- 3000
- seed
- 1
Server
srv.info()- address
- 40.160.2.225:28015
- region
- NA
- max players
- 40
- group limit
- 8, the default
- wipe schedule
- biweekly
- last wipe
- 3 Oct 2026, 15:04 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | |US|BunnysBoomBoomRoom|PvE| | NA · groups of 8+ · biweekly · 6 on average | 2/50 |
| 1 | [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | NA · no group limit · biweekly · 246 on average | 115/2000 |
| 2 | Chrayntopia ♡ ︎PvE | RP | PvP | NA · groups of 8+ · biweekly · 101 on average | 37/200 |
| 3 | Orange Dream | Cozy PvE/RP | No KOS | NA · groups of 8+ · biweekly · 37 on average | 9/200 |
| 4 | LuffyRust Texas USA - 10xPvE|NoBP|Kits|Skins|Backpacks|Purge No | NA · groups of 12+ · biweekly · 15 on average | 6/30 |
| 5 | ZOMBZ SPOOKY PVE|Hawk Ridge Island|Zombies|Kits|Backpack|No Los | NA · groups of 12+ · biweekly · 12 on average | 8/100 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does A Rust Server rank?
Player hours over the last seven days: #15,432 for A Rust Server, #1,539 in North America, within the top 69% of the ranked set.
How full does A Rust Server run?
Current row: 0 players on A Rust Server, against 40 slots. Over the last seven days it averaged 0 players.
Server data
How well does A Rust Server perform?
Server fps over the last 48 hours averages 102; the floor is 73. The entity count peaked at 47,389, covering buildings, deployables and the rest of the world. Memory peaked at 2,503 MB. Low fps plus an entity count on the way up is the lag players report.
What Rust version does A Rust Server run?
Version Rust network protocol 2634 and build 167781 on Linux is reported by A Rust Server. Joining needs the same protocol on your game; Steam handles the update.
How reliable is A Rust Server, and is it online now?
Online is the state at the latest refresh for A Rust Server. A restart about 6 days 1 hours ago is what its reported uptime implies. Uptime of 100% across the last 7 full days: 168 hours of 168. Its earliest recorded date in Rust Data is 13 September 2026.
Which location does A Rust Server run from?
In North America, A Rust Server lists itself, using the NA tag. Rust Data does not look up where the machine stands; it shows where a server says it is. 40.160.2.225:28015 is its address.
Map and rules
Which settings and rules does A Rust Server run?
No gather rate appears in the name: A Rust Server. Eight players per group: that is the game's default, and it applies here. Game mode pve, with this note: no combat between players. Community is its browser category. Anti-cheat status: VAC on.
Which map has A Rust Server loaded?
The game generates the map on A Rust Server: procedural, size 3,000, seed 1. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipes and dates
When does A Rust Server wipe, and on what schedule?
Too few wipes are on record for A Rust Server to confirm its schedule, so the tag drives the prediction. On Saturday 31 October at 15:04 UTC the next wipe is due. A new world was started 24 days 22 hours ago, and that is the one in play. The tags list a two-weekly wipe cycle.
What is wipe day on A Rust Server like?
Recent wipes averaged 0 players at their peak. The crowd on the latest wipe topped out 0 hours after it began.
Tags, lists
Which Rust Data filters and lists contain A Rust Server?
On Rust Data, A Rust Server appears in these lists: Rust community servers, unfiltered, Rust PvE servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Biweekly ^b and PvE ^p; Group limit: 5 or more; Wipe schedule: Every two weeks.
Which meanings do the tags on A Rust Server hold?
The game's server browser reads these tags from A Rust Server: gmrust (Game mode): Rust survival in its standard form; mp40 (Max players): Slot count: 40; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^b (Biweekly): Wipes run on a two-week cycle; ^p (PvE): No player-versus-player combat; the danger comes from the world; NA (North America): North America is its listing in the server browser. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way into A Rust Server?
In Rust, F1 opens the console: type client.connect 40.160.2.225:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.