Rust Data

rustdata.spaceservers40.160.2.225:28014.ipynb

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Online NA 40.160.2.225:28015 checked 9m ago

A Rust Server

biweekly wipes pve

Connect

srv = rust.server("40.160.2.225:28014")
print(srv.connect_command)

Right now

srv.summary()
players now 0/40 # 0% full
7-day average 0 # peak –
rank #15,432 # top 69% · #1539 in NA
last wipe 24d ago # biweekly schedule
next wipe 3d 1h # Sat 31 Oct, 15:04 UTC

Players

srv.players.plot(range="48h")
AveragePeak
0123414:0023:0008:0018:0003:0012:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020014:0023:0008:0018:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.

Wipe schedule · from its schedule tag

srv.wipe_schedule()

Next wipe Saturday 31 October, 15:04 UTC, in 3d 1h. # Its biweekly schedule tag · low confidence

usual gap18.8 daysbetween real wipes
wipe-day peak0players, last three wipes

Coming wipes

inatkind
03d 1hSat 31 Oct, 15:04 UTCwipe
18d 5hThu 5 Nov, 19:00 UTCFW force wipe
217d 1hSat 14 Nov, 15:04 UTCwipe
331d 1hSat 28 Nov, 15:04 UTCwipe
436d 5hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Sat 3 OctMon 14 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 3 Oct, 15:04 UTC24d ago 0 NaN running 0
1 Mon 14 Sep, 20:47 UTC43d ago 0 NaN 18.8 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3000 · seed 1
Map of A Rust Server
map
Procedural Map
size
3000
seed
1
Open on RustMaps

Server

srv.info()
address
40.160.2.225:28015
region
NA
max players
40
group limit
8, the default
wipe schedule
biweekly
last wipe
3 Oct 2026, 15:04 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0|US|BunnysBoomBoomRoom|PvE|NA · groups of 8+ · biweekly · 6 on average2/50
1[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 246 on average115/2000
2Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 101 on average37/200
3Orange Dream | Cozy PvE/RP | No KOSNA · groups of 8+ · biweekly · 37 on average9/200
4LuffyRust Texas USA - 10xPvE|NoBP|Kits|Skins|Backpacks|Purge NoNA · groups of 12+ · biweekly · 15 on average6/30
5ZOMBZ SPOOKY PVE|Hawk Ridge Island|Zombies|Kits|Backpack|No LosNA · groups of 12+ · biweekly · 12 on average8/100

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does A Rust Server rank?

Player hours over the last seven days: #15,432 for A Rust Server, #1,539 in North America, within the top 69% of the ranked set.

How full does A Rust Server run?

Current row: 0 players on A Rust Server, against 40 slots. Over the last seven days it averaged 0 players.

Server data

How well does A Rust Server perform?

Server fps over the last 48 hours averages 102; the floor is 73. The entity count peaked at 47,389, covering buildings, deployables and the rest of the world. Memory peaked at 2,503 MB. Low fps plus an entity count on the way up is the lag players report.

What Rust version does A Rust Server run?

Version Rust network protocol 2634 and build 167781 on Linux is reported by A Rust Server. Joining needs the same protocol on your game; Steam handles the update.

How reliable is A Rust Server, and is it online now?

Online is the state at the latest refresh for A Rust Server. A restart about 6 days 1 hours ago is what its reported uptime implies. Uptime of 100% across the last 7 full days: 168 hours of 168. Its earliest recorded date in Rust Data is 13 September 2026.

Which location does A Rust Server run from?

In North America, A Rust Server lists itself, using the NA tag. Rust Data does not look up where the machine stands; it shows where a server says it is. 40.160.2.225:28015 is its address.

Map and rules

Which settings and rules does A Rust Server run?

No gather rate appears in the name: A Rust Server. Eight players per group: that is the game's default, and it applies here. Game mode pve, with this note: no combat between players. Community is its browser category. Anti-cheat status: VAC on.

Which map has A Rust Server loaded?

The game generates the map on A Rust Server: procedural, size 3,000, seed 1. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipes and dates

When does A Rust Server wipe, and on what schedule?

Too few wipes are on record for A Rust Server to confirm its schedule, so the tag drives the prediction. On Saturday 31 October at 15:04 UTC the next wipe is due. A new world was started 24 days 22 hours ago, and that is the one in play. The tags list a two-weekly wipe cycle.

What is wipe day on A Rust Server like?

Recent wipes averaged 0 players at their peak. The crowd on the latest wipe topped out 0 hours after it began.

Tags, lists

Which Rust Data filters and lists contain A Rust Server?

On Rust Data, A Rust Server appears in these lists: Rust community servers, unfiltered, Rust PvE servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Biweekly ^b and PvE ^p; Group limit: 5 or more; Wipe schedule: Every two weeks.

Which meanings do the tags on A Rust Server hold?

The game's server browser reads these tags from A Rust Server: gmrust (Game mode): Rust survival in its standard form; mp40 (Max players): Slot count: 40; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^b (Biweekly): Wipes run on a two-week cycle; ^p (PvE): No player-versus-player combat; the danger comes from the world; NA (North America): North America is its listing in the server browser. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way into A Rust Server?

In Rust, F1 opens the console: type client.connect 40.160.2.225:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp40,ptrak,$r?,v2634,^b,NA,^p,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp40
Max players Slot count: 40.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Wipe schedule

^b
Biweekly Wipes run on a two-week cycle.

Gameplay

^p
PvE No player-versus-player combat; the danger comes from the world.

Region

NA
North America North America is its listing in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 76,262 players 11,757 servers online