Rust Data

rustdata.spaceservers40.160.241.203:28017.ipynb

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Offline NA · us2 40.160.241.203:28015 checked 1d ago

[SEA]128Hz|phrinj|PVP/RP|Vanilla+

monthly wipes moddedcarbon

Connect

srv = rust.server("40.160.241.203:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak –
rank #15,358 # top 69% · #1518 in NA
last wipe 11d ago # monthly schedule
next wipe 7d 15h # Thu 5 Nov, 19:00 UTC FW
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
0123404:0006:0008:0009:0011:0013:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k25 Sep2 Oct9 Oct15 Oct22 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. # The force wipe · high confidence

usual gap1.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

inatkind
07d 15hThu 5 Nov, 19:00 UTCFW force wipe
135d 15hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Sat 17 OctFri 16 OctTue 13 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 17 Oct, 17:39 UTC11d ago 1 NaN running 0
1 Fri 16 Oct, 20:53 UTC12d ago 1 NaN 0.9 days 1
2 Tue 13 Oct, 13:32 UTC15d ago 1 held half 3.3 days 1
3 Thu 8 Oct, 01:39 UTC21d ago 1 NaN 5.5 days 1
4 Wed 7 Oct, 16:58 UTC21d ago 1 NaN 0.4 days 0
5 Mon 5 Oct, 15:23 UTC23d ago 2 held half 2.1 days 0
6 Sun 4 Oct, 09:56 UTC24d ago 3 NaN 1.2 days 0
7 Sun 4 Oct, 01:36 UTC25d ago 3 NaN 0.3 days 0
8 Fri 2 Oct, 05:43 UTC26d ago 0 NaN 1.8 days 0
9 Thu 1 Oct, 18:14 UTC FW27d ago 1 NaN 0.5 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

2500 · seed 7721094
Map of [SEA]128Hz|phrinj|PVP/RP|Vanilla+
map
Procedural Map
size
2500
seed
7721094
Open on RustMaps

Server

srv.info()
address
40.160.241.203:28015
region
NA · us2
max players
100
group limit
8, the default
wipe schedule
monthly
last wipe
17 Oct 2026, 21:23 UTC
hostname
–
first seen
25 Sep 2026

About this server · in its own words

print(srv.description)
Runtime Patch vs. Stock: • COMBAT FLUSH: 13–35 ms death stalls removed (deferred SQLite checkpoints) • COMBAT TICK: native 60 Hz player tickrate exchange (player.tickrate_sv/cl 60) • GARBAGE COLLECTION: 22–66 ms stop-the-world hitches timed for empty or quiet moments • LOOT RESPAWNS: 119–281 ms spawn freeze → under 2.5 ms (budgeted frame placement) • RAIDS: 10-C4 detonation frame 44 ms → 26 ms (one split check per base per frame) • WORLD SAVES: 70.8 ms main-thread lock → ~2 ms (async background write) presented by youtube.com/@phrinj

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 15 on average16/175
1Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 7 on average10/90
2Made in Quebec & France! QC FR EN (Website 9 Languages)NA · groups of 8+ · monthly · 4 on average3/1000
3Testing GroundsNA · groups of 8+ · monthly · 2 on average0/15
4Apocrypha-Linux | PvE | PvPNA · groups of 20+ · monthly · 1 on average0/50
5[US] Exile PvE | Noob Friendly | Raidable Bases | Skill Tree | NA · groups of 8+ · monthly · 1 on average0/50

Quick answers

From the figures on this page.

Population data

What position does [SEA]128Hz|phrinj|PVP/RP|Vanilla+ take in the server rankings?

Player hours over the last seven days: #15,358 for [SEA]128Hz|phrinj|PVP/RP|Vanilla+, #1,518 in North America, within the top 69% of the ranked set.

How full does [SEA]128Hz|phrinj|PVP/RP|Vanilla+ run?

Offline now for [SEA]128Hz|phrinj|PVP/RP|Vanilla+, with the last sample 37 hours ago. Over the last seven days it averaged 0 players.

About the server

What is the Rust version on [SEA]128Hz|phrinj|PVP/RP|Vanilla+?

The build is Rust network protocol 2635 and build 168909 on Linux, run by [SEA]128Hz|phrinj|PVP/RP|Vanilla+. The protocol has to match before you can join, and Steam does the updating.

Is [SEA]128Hz|phrinj|PVP/RP|Vanilla+ up, and what does its uptime show?

The latest sample has [SEA]128Hz|phrinj|PVP/RP|Vanilla+ offline, with a last sighting 37 hours ago. Over the last 7 full days the hours up number 111 of 168, 66%. The first row Rust Data holds for it is dated 25 September 2026.

Which location does [SEA]128Hz|phrinj|PVP/RP|Vanilla+ run from?

With its NA tag, [SEA]128Hz|phrinj|PVP/RP|Vanilla+ lists itself in North America; its region code is us2. Rust Data does not look up where the machine stands; it shows where a server says it is. 40.160.241.203:28015 is its address.

Settings and map

Which settings and rules does [SEA]128Hz|phrinj|PVP/RP|Vanilla+ run?

The name [SEA]128Hz|phrinj|PVP/RP|Vanilla+ carries no gather rate. Eight players per group: that is the game's default, and it applies here. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Carbon. VAC is running: Valve's anti-cheat is on.

Which map has [SEA]128Hz|phrinj|PVP/RP|Vanilla+ selected?

[SEA]128Hz|phrinj|PVP/RP|Vanilla+ runs a procedural map of size 2,500 with seed 7721094, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe schedule

On what schedule does [SEA]128Hz|phrinj|PVP/RP|Vanilla+ wipe?

A single wipe each month, the force wipe, is all [SEA]128Hz|phrinj|PVP/RP|Vanilla+ does. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. A new world was started 11 days 5 hours ago, and that is the one in play. The tags list wipes as monthly.

On [SEA]128Hz|phrinj|PVP/RP|Vanilla+, what happens on wipe day?

Recent wipes averaged 1 players at their peak. Peak population on the latest wipe came 2 hours in. Half the peak or more was held to the next wipe in 100% of recent wipes.

Lists and tags

Where does [SEA]128Hz|phrinj|PVP/RP|Vanilla+ appear among Rust Data lists and filters?

On Rust Data, [SEA]128Hz|phrinj|PVP/RP|Vanilla+ appears in these lists: Modded Rust servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Which meanings do the tags on [SEA]128Hz|phrinj|PVP/RP|Vanilla+ hold?

These tags are published by [SEA]128Hz|phrinj|PVP/RP|Vanilla+ and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): 100 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $rus2 (Region code): Region code in the data: us2; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): The plugin framework in use is Carbon; NA (North America): North America is its listing in the server browser. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

What is the way into [SEA]128Hz|phrinj|PVP/RP|Vanilla+?

The manual route: launch Rust, F1, then client.connect 40.160.241.203:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. You will find its website at https://www.youtube.com/@phrinj?cbrd=1&ucbcb=1.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$rus2,v2635,^z,^y,^m,NA,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp100
Max players 100 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Recorded game build: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$rus2
Region code Region code in the data: us2.

Wipe schedule

^m
Monthly Monthly: the wipe lands with Facepunch's force wipe.

Mods and access

^z
Modded The Modded section lists it, because plugins or settings change the game.
^y
Carbon The plugin framework in use is Carbon.

Region

NA
North America North America is its listing in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 35,842 players 11,691 servers online