Rust Data

rustdata.spaceservers41.76.213.81:28026.ipynb

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Offline 41.76.213.81:28025 checked 2d ago

Gamers_Republic Test Server

moddedoxide

Connect

srv = rust.server("41.76.213.81:28026")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak 1
rank #13,623 # top 61%
last wipe 14d ago # no schedule published
next wipe – # no rhythm it keeps
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap13.7 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Tue 13 OctSat 3 OctWed 16 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 13 Oct, 19:52 UTC14d ago 1 NaN running 0
1 Sat 3 Oct, 06:59 UTC25d ago 0 NaN 10.5 days 0
2 Wed 16 Sep, 11:04 UTC42d ago 1 halved by day 1 16.8 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3500 · seed 1337
Map of Gamers_Republic Test Server
map
Custom Map
size
3500
seed
1337

Server

srv.info()
address
41.76.213.81:28025
region
–
max players
50
group limit
50 max
wipe schedule
–
last wipe
13 Oct 2026, 19:52 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 157 on average205/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 127 on average121/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average183/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average126/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average19/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average50/1000

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does Gamers_Republic Test Server rank?

Player hours over seven days put Gamers_Republic Test Server at #13,623, in the top 61% of the ranked set.

What population does Gamers_Republic Test Server carry?

The current row shows Gamers_Republic Test Server offline; the last response was 2 days 23 hours ago. Over the last seven days it averaged 0 players and peaked at 1.

About the server

What is the Rust version on Gamers_Republic Test Server?

Version Rust network protocol 2634 and build 167781 on Windows is reported by Gamers_Republic Test Server. The protocol has to match before you can join, and Steam does the updating.

How reliable is Gamers_Republic Test Server, and is it up?

Gamers_Republic Test Server is offline at this refresh; the last response came 2 days 23 hours ago. 117 of 168 hours up over the last 7 full days, or 70%. Rust Data logged it first on 13 September 2026.

Which location does Gamers_Republic Test Server run from?

For Gamers_Republic Test Server, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 41.76.213.81:28025 is its address.

Settings and map

Which rules apply on Gamers_Republic Test Server, and what settings?

The name Gamers_Republic Test Server carries no gather rate. 50 players is the maximum per group. Game mode survival, with this note: the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. Anti-cheat status: VAC on.

Which map has Gamers_Republic Test Server selected?

Size 3,500, seed 1337: the procedural map on Gamers_Republic Test Server, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed. Under map name you will find: Custom Map.

Wipe schedule

When does Gamers_Republic Test Server wipe, and on what schedule?

Gamers_Republic Test Server wipes on no fixed rhythm, so there is nothing to predict. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 14 days 23 hours ago, and that is the one in play.

On Gamers_Republic Test Server, what happens on wipe day?

Recent wipes averaged 1 players at their peak. Peak population on the latest wipe came 1 hours in. Half the peak or more was held to the next wipe in 0% of recent wipes. The drop under half arrived by day 1 in the other cases.

Tags, lists

Which Rust Data filters and lists contain Gamers_Republic Test Server?

These Rust Data lists include Gamers_Republic Test Server: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on Gamers_Republic Test Server hold?

These tags are published by Gamers_Republic Test Server and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): The server lists 50 slots; ts50 (Group limit): The team cap is 50; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way into Gamers_Republic Test Server?

In Rust, F1 opens the console: type client.connect 41.76.213.81:28025. Launch Rust on this page does the same by opening the game through Steam and connecting. https://gamersrepublic91.wixsite.com/gamers_republic is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts50,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp50
Max players The server lists 50 slots.
ts50
Group limit The team cap is 50.
v2634
Protocol To join, your game must run protocol 2634.
cs167781
Build Build number: 167781.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 89,289 players 11,829 servers online