Offline 42.114.18.19:28015 checked 25d ago
[WIP] Hallowner-Server
Connect
srv = rust.server("42.114.18.19:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 42.114.18.19:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 3 Oct 2026, 16:02 UTC
- hostname
- –
- first seen
- 3 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 149 on average | 167/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 123/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 192/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 67/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 12/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 17/1000 |
Quick answers
From the figures on this page.
Population
How does [WIP] Hallowner-Server compare in the rankings?
Player hours over seven days put [WIP] Hallowner-Server at #16,011, in the top 70% of the ranked set.
How many players does [WIP] Hallowner-Server hold at once?
The current row shows [WIP] Hallowner-Server offline; the last response was 25 days 19 hours ago.
Server data
What is the Rust version on [WIP] Hallowner-Server?
Version Rust network protocol 2634 and build 166652 on Windows is reported by [WIP] Hallowner-Server. The protocol has to match before you can join, and Steam does the updating.
Is [WIP] Hallowner-Server up, and what does its uptime show?
The latest sample has [WIP] Hallowner-Server offline, with a last sighting 25 days 19 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 3 October 2026.
In which location is [WIP] Hallowner-Server hosted?
No region is published by [WIP] Hallowner-Server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 42.114.18.19:28015.
Map and rules
What rules and settings are recorded for [WIP] Hallowner-Server?
No gather rate appears in the name: [WIP] Hallowner-Server. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the base game, where you gather, build and raid. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Carbon plugins run on it. VAC, Valve's anti-cheat, is enabled.
What is the map on [WIP] Hallowner-Server?
A procedural map runs on [WIP] Hallowner-Server, generated by the game.
Wipe schedule
When does [WIP] Hallowner-Server wipe, and how often?
A rhythm cannot be read from the wipes of [WIP] Hallowner-Server on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 25 days 19 hours ago, and that is the one in play.
Lists and tags
Which Rust Data filters and lists contain [WIP] Hallowner-Server?
The Rust Data lists that [WIP] Hallowner-Server fits are: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Which meanings do the tags on [WIP] Hallowner-Server hold?
The game's server browser reads these tags from [WIP] Hallowner-Server: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): The server runs build 166652; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): Runs on Carbon for plugins. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way into [WIP] Hallowner-Server?
In Rust, F1 opens the console: type client.connect 42.114.18.19:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.