Offline 42.114.93.106:28015 checked 5d ago
TEST SERVER
Connect
srv = rust.server("42.114.93.106:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 42.114.93.106:28015
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 19 Oct 2026, 16:38 UTC
- hostname
- –
- first seen
- 20 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 151 on average | 120/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 122/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 199/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 95 on average | 80/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 89 on average | 223/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 84 on average | 348/350 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does TEST SERVER rank?
Over the last seven days TEST SERVER sits at #15,310 on player hours, in the top 69% of ranked servers.
How full does TEST SERVER run?
The current row shows TEST SERVER offline; the last response was 5 days 21 hours ago. Over the last seven days it averaged 0 players.
About the server
Which Rust version is TEST SERVER on?
Version Rust network protocol 2635 and build 168909 on Windows is reported by TEST SERVER. Joining needs the same protocol on your game; Steam handles the update.
How reliable is TEST SERVER, and is it up?
TEST SERVER is offline at this refresh; the last response came 5 days 21 hours ago. 32 of 168 hours up over the last 7 full days, or 19%. Rust Data logged it first on 20 October 2026.
In which location is TEST SERVER hosted?
No region is published by TEST SERVER. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 42.114.93.106:28015.
Map and rules
Which rules apply on TEST SERVER, and what settings?
You will not find a gather rate in the string TEST SERVER. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Carbon plugins run on it. Anti-cheat status: VAC on.
What is the map on TEST SERVER?
A procedural map runs on TEST SERVER, generated by the game.
Wipe data
On what schedule does TEST SERVER wipe?
A rhythm cannot be read from the wipes of TEST SERVER on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 10 days 2 hours ago.
Tags and filters
Which lists on Rust Data hold TEST SERVER, and which filters?
These Rust Data lists include TEST SERVER: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meanings do the tags on TEST SERVER hold?
Read by the game's server browser, the tags TEST SERVER publishes are: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): The plugin framework in use is Carbon. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way to join TEST SERVER?
In Rust, F1 opens the console: type client.connect 42.114.93.106:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.